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    d66 Adventure $5.95 $4.46
    Average Rating:2.5 / 5
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    d66 Adventure
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    d66 Adventure
    Publisher: New Realms Publishing
    by Daniel V. [Verified Purchaser]
    Date Added: 04/05/2019 12:56:10

    Very disapointing.

    Basically uses 2d6 like a poorman's d100.

    Only the first two ranks of wizardry have their spells listed. If you want more spells, you'll have to make them yourself.

    No bestiary, no magic items.

    [2 of 5 Stars!]
    d66 Adventure
    Publisher: New Realms Publishing
    by Stephen Y. [Verified Purchaser]
    Date Added: 10/22/2018 15:00:25

    At 17 pages, 16 are the conent. Artwork: the same as other products from NRP (black & white).

    Your character has 5 stats (abilities): Might (Str), Mind (Int), Move (Speed), Body (Con), Spirit (a mixture of charisma, wisdom and spiritual strength). A number of D6's are assigned to each of the above depending on 'Kin' as they call it (species/race), which are Dwarf, Elf, Human, Halfling. Humans have 4 on each stat. The total of each roll is put on each stat.

    Combat: Melee attack is a Might check (45+Move). A ranged attack is a Move check (45+Move+size mod). P12 mentions preparing cards (encounter cards, etc) I expect for each location.

    Damage: The weapon's damage dice, and add the attacker's Might/5. Subtract the defender's Body/5 and armour. The result, if positive, is recorded as a wound.

    No character sheet. No bestiary = Not good. 2 supplements (advanced adventurers fighter and dwarf), are £1.45/$1.95 each.

    The game does appear to be miniatures/map based.

    At £4.55 (£1.53)/$5.95 ($2.00), sale in brackets; it's partly ok.

    [3 of 5 Stars!]
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