As a longtime GM of this game and a member of 1st Battalion I'm always on the lookout for more adventures to throw at my Commandos. This adventure doesn't disappoint! I'm giving it 5 stars because it has all if the elements to make up a full adventure with great importance to the players. The impact on the global scale presented here is what my players have been asking for.
GM advice: Be hard on your Commandos. This adventure is tough. Let them lose the P&O. Don't pull any punches.