A real nice point-based system.
There are different levels of purchases limits according of the campaign you plan to run (cinematic, realistic...).
Amongst all noteworthy features I especiallt appreciated the vast list of advantages & disadvantages that (albeit there's quite nothing new here) all have their base levels and costs carefully estimated and compared one to another. The skill list is also impressive with the possibility to buy a skill, boost a specialization or buy a whole skill group, each with distinct costs. Combat also offer quite an awesome numbers of choices, like action points (read hero points) do.
All in all a very open system if you have the time to finely tune & tailor it to your campaign.
I'll keep on using the (dis)advantageskists nearby for all games I sometimes play that are none.