Quick Find
 Categories
     Sister sites
     Information
    See our Quickstart Guide for information on how to get started.

    Having Problems?
    • FAQ - our Frequently Asked Questions page.
    • Device Help - assistance for viewing your purchases on a tablet device.
    • Contact us if none of these answer your questions.

    Affiliate System - Click here for information about how you can get money by referring people to !

    Our Latest Newsletter
    Product Reviews
    Privacy Policy
    How to Sell on
    Convention Support Program


    RSS Feed New Product RSS Feed
    Back
    Other comments left by this customer:
    You must be logged in to rate this
    Nightwatch: Terror and Treasure in the Dark Corners of the World
    Publisher: P. Todoroff CCWC
    by Darren F. [Verified Purchaser]
    Date Added: 08/15/2020 17:38:00

    Big fan of patricks previous titles, but was honestly a little dissapointed with Nightwatch.

    its just too abstract in some areas with a few limitations that dont really fit, a turn limit for example has no place in a coop game with a plot, by all means crank the difficulty up the longer it takes but failing a campaign because of something so forced is not good.

    The dice system used is actually pretty good, with player characters having a action pool of 3 with 3 dice (D6,D8 and D10) usable on whichever action they like against a target number of 4 with modifiers. If the action is one the character class is skilled in they roll 2 of the die and take the highest result.

    Equipment is sadly very basic, even more so than similar games (Rangers of Shadow Deep, 5 leagues from the Borderlands) and aside from ranged weapons granting a ranged attack, typically provide a once per turn ability that are a mixed bag. Polearms for example allow you to attack from further away, but only once per turn despite having 3 attacks. A personal peeve carried over from Zona Alfa is present here too in which grenades can be thrown further than firearms.

    The enemies are the biggest disappointment. In a game centred around hunting monsters, there are no monsters, or at least beyond whichever miniatures you choose to use. There are 3 levels of lesser enemies with the only major thing differentiating them being the die they roll. Every mission sees the group fending off waves of minions while completing basic objectives until they reach the final mission which is to hunt the big bad, which again has no unique stated adversary but the same stat as one of the human player characters with a few abilities to jazz them up a bit.

    While I dont doubt fun can be had with Nightwatch and it is a game thats quick to play, it feels like there's a lot missing. There's no tracking mechanics, no equipment to exploit vulnerabilities (silver bullets, holywater etc) and while I understand the enemies are intentionally simple to aid the agnostic nature of the game, it leaves very little depth which is only exacerbated by the non random spawn tables.

    I should mention that throughout the book does mention houseruling things as you like.



    Rating:
    [3 of 5 Stars!]
    Nightwatch: Terror and Treasure in the Dark Corners of the World
    Click to show product description

    Add to  Order

    Henshin! A Sentai RPG
    Publisher: Cave of Monsters Games
    by Darren F. [Verified Purchaser]
    Date Added: 07/31/2020 10:13:31

    Roleplaying without the game part.

    While everything is well written and there are a lot of options, this isnt what I was looking for in a Sentai rpg.

    I even watched a let's play with one of the writers just to make sure I understood the gameplay.

    What it amounts to is, as a group describe the whole scene and then act out what has already been decided.



    Rating:
    [2 of 5 Stars!]
    Henshin! A Sentai RPG
    Click to show product description

    Add to  Order

    Rangers of Shadow Deep: Ghost Stone
    Publisher: Joseph A. McCullough
    by Darren F. [Verified Purchaser]
    Date Added: 09/04/2019 11:46:54

    While its nice to have new scenarios to play and the new magic weapons are nice, the format of this expansion is not one that can played directly without creating mutiple warbands which is ok for stand alone games but less desirable for proper campaign play.



    Rating:
    [3 of 5 Stars!]
    Rangers of Shadow Deep: Ghost Stone
    Click to show product description

    Add to  Order

    Displaying 1 to 3 (of 3 reviews) Result Pages:  1 
    Back
    0 items