Again with the VSF! Land Ironclads is the wealthier relative to Aeronef, with more involved and detailed rules, and much improved presentation and layout.
The scale of the game is Grand Battles - vast armies of infantry, Land Iornclads and Contraptions all slowly crawling across the battlefields of the early 20th C - combat is quite simple (in tune with it's Aeronef relative) with only the huge Land Ironclads requiring detailed damage tracking (indeed - the damage tracking rules can be applied to Aeronef too, making that game slightly more detailed).
If I did have a complaint it's that the game takes huge amounts of material (miniatures) to play and the game itself can take a long time (low movement speeds across the recommended table size means it takes time to actually get to grips with the enemy) to play, yet with both army's havig a morale break point where they run away after a set number of unit losses the game can end rather suddenly despite your army being largely intact - losing Land Ironclads will quickly erode your armies morale causing them to flee (the morale of the story being use ONLY the largest Land Ironclads that can take a lot of hits!)
Nonetheless, Land Ironclads is a good game!