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The Genius Guide to Feats of Subterfuge $3.99
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The Genius Guide to Feats of Subterfuge
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The Genius Guide to Feats of Subterfuge
Publisher: Rogue Genius Games
by Nathan C. [Featured Reviewer]
Date Added: 01/29/2010 10:35:51

OtherWorld Creations tends to have the best introductions in the supplement PDF realm. In the beginning of every one of their books, I have silently said to myself, preach it brother.

The publisher of the line of “Genius Guide to.” Gaming supplements write the things that fans of Roleplaying games think. With their previous supplement, they addressed the lack of quality feats for spellcasters. With Genius Guide to Feats of Subterfuge they take aim at another often ignored class, roguish classes.

A few months ago a situation came up in my game where I had a player build a smart, stealthy character, only to have few feat options to compliment her character. Sneak Attack and Evasion seem to be as stealthy as a rogue gets in combat situations. Feats of Subterfuge introduces 27 feats to implement stealth and deception into combat situations. The result is quite successful, giving the rogue (or any other character you want to play with stealth and cunning) an assortment of options.

The 9-page PDF includes feats that can be chosen by any class. Each of the feats uses a different type of subtlety. Most of the feats are used in combat, where others are useful in social situations.

For the Player Secret Spell is a feat I can see quickly moving of the feat list of players. As a DM, I often come across players who want to cast spells in secret, only to be disappointed by silent spell. Secret Spell allows players to cast spells secretly without caring about the spells’ verbal or somatic components. Thieves Cant offers tons of great opportunities for groups trying to covertly hide their conversations.

For the Dungeon Master I love the creativity that went into Self Delusion, which adds charisma, instead of Wisdom to will saves. It has a ton of flavor in the brief paragraph. If you have nosy players (you know players who are always trying to prepare by figuring out their enemies spells) throw a curve ball at them with Spell Bluff, which allows you to not only hide what you are casting, but trick people into believing you are casting different spells.

The Iron Word The Genius Guide series keeps getting better and better and this is one of their most stellar supplements. Just about every class says secret or deceptive.

[5 of 5 Stars!]
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