It's interesting to read through this game as a look at one designer's process, since the text walks through playtesting.
It's frustating to actually try learn or play the game. There are at least a few rules missing and there are a number of fiddly little bits of book keeping that don't seem to add much to the experience. On top of that, the game takes a particularly dour view of the magical teenager experience without really motivating that sufficiently for my tastes. For example, references to dating are made only in the context of making the characters' lives worse with doomed relationships, not in creating more complicated situations with the potential for interesting drama. A sidebar recommends a mechanization of this process that reinforces both the doomed and detrimental nature of young relationships.
Tongue in cheek, perhaps, but an unfinished tongue in a mean spirited cheek.
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