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The Arkham Gazette #3 $12.49
Average Rating:4.9 / 5
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The Arkham Gazette #3
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The Arkham Gazette #3
Publisher: Sentinel Hill Press
by Curtis D. [Verified Purchaser]
Date Added: 06/02/2022 19:40:25

Picked this up because I was running a homebrewed scenario involving a witch. Definitely got what I needed and so much more lore, history, and wisdom about running my games. Only complaint is that the zine is so learned it is sometimes hard to tell what's from "real" history, what's from Lovecraft circle writings, and what is being invented (brilliantly) by the zine authors. Treasure trove of info to add depth to your sessions and understanding.



Rating:
[5 of 5 Stars!]
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The Arkham Gazette #3
Publisher: Sentinel Hill Press
by Alex B. /. [Verified Purchaser]
Date Added: 05/14/2021 07:17:02

See my review for issue#0, as awesome as all issues of this gazette!



Rating:
[5 of 5 Stars!]
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The Arkham Gazette #3
Publisher: Sentinel Hill Press
by Geoff G. [Verified Purchaser]
Date Added: 08/28/2019 11:29:35

Another solid issue of Arkham Gazette, this time featuring witches and witchcraft. The editor and authors take pains to explore the subject respectfully (the article on witch trials was thorough), while tipping the hat to portrayals in popular culture (which help fuel public interest), and tying it in to the Cthulhu Mythos and the Call of Cthulhu game, which is why we read AG in the first place. :)

The first four articles (all are highlighted below) are key in my view, and really should be read together. Articles that especially stood out to me include the following:

  • "New England's Witch Trials": A solid overview of what persecutions were carried out in which colony, by whom, and what the results were. No one in New England was actually burnt at the stake.

  • "Witchcraft in Lovecraft Country": What sorts of witch covens are active in the setting, and where. Plus, there is information about witchcraft locations.

  • "Building a Better Witch": Creating a more realistic NPC witch (white, grey, black, or Mythos) for your players to encounter, plus some new spells and ideas for a witch's grimoire. The notes at the end on how to use a witch in play (they aren't always adversaries) are very useful.

  • "Gods of the Witches": How witches in Call of Cthulhu might relate to specific Great Old Ones and their minions. Very thorough, and useful for setting up a cult for the game.

  • "Witch's Hollow": A nice writeup of a spooky location featured in a story by August Derleth. Introduces a new monster.

  • "The Queen of Night": A full adventure scenario involving the machinations of a young woman descended from an evil witch named Ann Whitlock, who is trying to build her own coven - one bloody sacrifice at a time. It's an open-ended, deadly investigation that requires the players to be imaginative...and to be prepared to suffer a nasty fate. Well structured and paced, this is not an introductory adventure.


Rating:
[5 of 5 Stars!]
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The Arkham Gazette #3
Publisher: Sentinel Hill Press
by Adam C. [Verified Purchaser]
Date Added: 11/23/2015 16:42:26

If you are running anything witchcraft related in Lovecraft Country you need this magazine. Although its a magazine, its more of a supplement.

Bret has assembled an all-star cast of writers who have created a great collection of articles ranging from the Salem witch trials to a complete bibliography of published witch-related Call of Cthulhu scenarios. The content of issue #3 of The Gazette is a vast improvement over #1 and #2, and they were quite good.

The single topic aspect of the Gazette feels different, and makes any reading or browsing a concentrated experience. The articles complement each other and expand what we know about Mythos witches.

The Gazette's graphic design is good and very legible, and deliberately reminiscent of Chaosium's CoC books of the mid/late 1980s. Which is no bad thing in this reviewer's opinion.

All in all, the Arkham Gazette is a necessary purchase for Lovecraft Country keepers and interested readers.



Rating:
[5 of 5 Stars!]
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