Overall, this is a pretty good scenario pack-- there are a few spots within it that really bug me though, and thus I cannot give it five stars. Right off the top, there's a situation early in the first of 6 adventures (mentioned in my discussion post) that as written will completely derail the adventure and incur a truly unreasonable amount of shadow points for a "misdeed" that really isn't that much of a misdeed. There's a couple of other little spots in there that similarly provoke a "what were the writers thinking?", especially in the fifth scenario as well... if the book didn't include those problem issues and clear signs of the railroad tracks you're supposed to drive the players down, it would be a clear 5 stars.
Nice effort-- but some consistency and not overly penalizing people for deeds which are in fact, rather reasonable even for heroes to commit under the circumstances, would be nice. This is 'One Ring', not 'Call of Cthulhu'... falling to the shadow in TOR shouldn't be as inevitable as losing your SAN facing the Great Old Ones....
[4 of 5 Stars!]