A RPG Geek 24 Hour RPG Competition entry by Trevor Christensen, Toypocalypse is the mutant child of Toy Story, Small Soldiers, 9, and Lord of the Flies. The humans of the world have vanished, and all of the toys they left behind have become sentient and created their own societies in an abandoned world.
Characters are defined by the type of toy that they are, as well as their Condition, Facets (advantages and disadvantages), Movement, and Cognizance (which if the senses the toy possesses, including a choice of supernatural senses). Roleplaying is encouraged with social roles and public and private character goals, all of which reward the player with Pneuma points that can be spent on activating powers, getting bonuses to future skill checks, and absorbing damage. The system uses d6, d8, d10, and d12. Attributes are defined with dice (d12 is the lowest level, d6+6 the highest), and task resolution is a simple die roll + modifiers, versus a target number that must be met or exceeded.
As you can imagine, there is not a lot of background here, since the entire package was created in 24 hours, but there is a lot of potential for some great stories. The core themes of the game are oppression, revolution, and freedom. There are brief mentions of the types of governments that the toys have created for themselves, the dangers of the wilderness (including pets that have gone feral) and even a religion that some of the toys follow. The rest is up to you.
This game is begging me to run it. I gotta go.
[5 of 5 Stars!]