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Beasts and Barbarians: Archetypes of the Dominions and Jalizar $0.00
Publisher: GRAmel
by Megan R. [Featured Reviewer] Date Added: 06/25/2013 07:10:48

If you are using GRAmel's "Beasts and Barbarians" setting - or to a lesser extent any similar primitive setting for your Savage Worlds game - here's a nice collection of pre-generated characters which can be used if you need one in a hurry either as player-character or a fully-developed NPC.

Rather nicely, each one is left loose enough for you to customise it to your precise needs - a few extra skill points to distribute, no name or race defined and so on - which helps you to make that NPC fit exactly into the niche for which he is required, or to enable a player to feel some ownership of a character he's been handed rather than one he has developed for himself. Each even has some spare cash to spend on extra gear over and above what is listed for them.

They all work mechanically, and fit well into the setting. Some will make suitable townsfolk for Jalizar, others are better coming from further afield - but may well be visiting the city. There are some evocative illustrations as well to help bring them to life.

There is also an interesting suggestion you may wish to use irrespective of whether or not you are using the characters. This looks at the tendency of 'Swords and Sorcery' genre characters to have a few Notable Items rather than a whole lot of possessions, and provides a mechanic for allowing this possibility - after all, think of Conan and you think of his sword and his sandals...

And there's more. A cloak generator. Seriously. In Jalizar, cloaks are more than something to keep yourself warm and dry and to double for a bedroll, they are a bit of a statement. So there's a table you can roll upon to come up with a suitable adjective or other descriptor for your character's cloak... mine now has small bells on it, just as well I'm not playing a thief!



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Beasts and Barbarians: Archetypes of  the Dominions and  Jalizar
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