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Darkfast Dungeons Expansion Set One: Realm Of Shades
by Dennis A.
Publisher: Okumarts Games
Date Added: 08/19/2018 03:15:27
Darkfast Dungeons Expansion Set One: Realm Of Shades The content is really good. I/m using it to expand the basic DFD dungeon

Rating:
[5 of 5 Stars!]
Amazing Tales, complete kids' RPG
by Carrie R.
Publisher: Amazing Tales
Date Added: 08/19/2018 00:18:27
Amazing Tales, complete kids' RPG I ordered two copies of the standard hardcover for my children and my niece for Christmas, but now that I've seen them in person I don't think I can wait that long. The illustrations are absolutely beautiful! I've read through the instructions, they're very easy to understand and seem to cover everything. I love how the focus is on the children's creativity and creating a story *with* them; it seems like the perfect introduction to RPGs. If possible, I'll update my review once we actually have a chance to play....

Rating:
[5 of 5 Stars!]
Myrmidons (Cardstock Characters)
by Jason A.
Publisher: Skirmisher Publishing
Date Added: 08/18/2018 22:33:44
Myrmidons (Cardstock Characters) Surprised no one's done minatures of this race. These cardstocks minatures are a great add to a game toolbox, print as many as you want, fill a board with an army of ant-people. Amazing set of characters by Amanda Kahl, really enjoy her art, especially the Fire-ant priest and mounted soldier. Who doesn't need ants?

Rating:
[5 of 5 Stars!]
5 Questions
by Tad L.
Publisher: Roving Band of Misfits Press
Date Added: 08/18/2018 20:56:40
5 Questions This is a really heplful resource. We used it during our Session Zero to flesh out our characters. I had each player roll to be assigned a random question sheet and then let them opt to replace any questions that didn't apply to their character using the ramdom list of all the questions. It worked great! The questions are interesting and genuinely interesting. I'm making this part of launching any new campaign.

Rating:
[5 of 5 Stars!]
DDEX1-02 Secrets of Sokol Keep (5e)
by Customer Name Withheld
Publisher: Wizards of the Coast
Date Added: 08/18/2018 19:01:03
DDEX1-02 Secrets of Sokol Keep (5e) Spoilers included in this review. Sokol Keep is one of the first adventures for the AL line, and it features some issues that will crop up for many of these modules. While it has a solid story, it lacks a good hook to involve the PCs, and there's no good way for the players to learn the complex backstory and events that are driving the plot. The lighthouse in a busy harbor being dark for a couple of nights seems like a big problem for a lot of people. The island is only 300 feet from the docks. PCs may ask why nobody has taken the 5 minute boat ride over there to just *ask* what's wrong. It makes little sense. The module assumes the characters are so interested in the lighthouse (for no reason), that they will go to the Sokol family's rep and ask her permission to go out to the lighthouse island to investigate/fix it. "Please may we go investigate why your lighthouse is broken? No charge, of course." My recommendation is to say the Sokol family rep has specifically called t...

Rating:
[4 of 5 Stars!]
DDEX1-03 Shadows of the Moonsea (5e)
by Geoffrey M.
Publisher: Wizards of the Coast
Date Added: 08/18/2018 18:06:01
DDEX1-03 Shadows of the Moonsea (5e) Good module overall. Love the final fight at the end, and allows the players several options of how to engage with it. The middle part on the island is more problematic, I feel. It does not seem to flow well with the rest of the adventure and its connection with the finale is vague. Plus, it may be a bit too open ended with too many options for a module with a time limit. The plus of the island portion is the attack from the bandits and the potential use of defensive preparations that the party set up....

Rating:
[4 of 5 Stars!]
DDEX1-01 Defiance in Phlan (5e)
by Geoffrey M.
Publisher: Wizards of the Coast
Date Added: 08/18/2018 18:00:26
DDEX1-01 Defiance in Phlan (5e) Good module overall. Works very well as an introduction to D&D and its core gameplay pillars, combat, exploration, and role play. Combat is more heavily featured, but the investigation in part 4 is very RP heavy and there are some interesting traps in the later modules. There are a few cautions; first, the investigation can have the PCs running after tangents easily depending on how vague the DM plays things in the RP, and can end up extending the session if not careful. Second, the "boss" of the last fight in part 2 can easily 1 shot a lvl 1, so take that into consideration when balancing the encounter....

Rating:
[4 of 5 Stars!]
Dark Astral - ZWEIHÄNDER Grim and Perilous RPG
by Todd S.
Publisher: Grim & Perilous Studios
Date Added: 08/18/2018 07:17:25
Dark Astral - ZWEIHÄNDER Grim and Perilous RPG The included sample setting, or "campaign seed" as it's called, is clearly a riff on 40k. But criticizing a sci-fi supplement for a Warhammer Fantasy heartbreaker for being too much like the sci-fi version of Warhammer Fantasy is missing the point. And besides, the included setting is just a sample. Just like Zweihander itself, you use this information to make your own world. The bulk of the material is weapons and armor and other gear like cybernetics. There are included rules for things like automatic weapons and corruption gained form cybernetic implants. Some of the terminilogy was cumbersome, like weapon modes of *Semi, Semi-Auto, Full-Auto* should have been *Semi-Auto, Burst, Full-Auto* to keep them more in line with not only the real world but with the terminology you'll find in other games, but that might be bordering on the pedantic. There are a few pages of examples of turning existing Zweihander professions into their Dark Astral equivalents, but I would have liked to se...

Rating:
[4 of 5 Stars!]
Into the City of Spiders
by Dan H.
Publisher: Luke Hart
Date Added: 08/18/2018 07:15:04
Into the City of Spiders This module was awesome! The teleportation gate entrance and level variabilility make it easy to work into a campaign. The maps and enemies were well formated and easy to read. Looking forward to more!

Rating:
[5 of 5 Stars!]
UK6 All That Glitters... (1e)
by Ranting S.
Publisher: Wizards of the Coast
Date Added: 08/17/2018 20:46:52
UK6 All That Glitters... (1e) I greatly enjoy Endzeitgeist's reviews, but find the review philosophy from tenfootpole.org (Bryce Lynch) gels with me, so this review will be based more on the latter with a nod of appreciation to both luminaries... [the full original review can be found here](http://therantingsavant.blogspot.com/). This 1E module, now available in PDF is 38 pages: 1 page card front cover, 4 colour pages of maps on card, 1 page contents, 2 pages intro with fiction, 1 page pre-generated characters, 1 page of paper maps, 1 page card back cover, leaving us with 27 pages of of module text. Originally setting-agnostic, this 1984 module by TSR UK staffer Jim Bambra is generally agreed upon to be set in Greyhawk in an area of the Hellfurnaces between the Amedio Jungle and the Sea of Dust as adopted by the Living Greyhawk team years ago. This puts it to the south of the Hold of the Sea Princes and Jeklea Bay, just to the south of the Cauldron-Sasserine region used for the pre-PFRPG 3.5E Adventure Path...

Rating:
[4 of 5 Stars!]
Class Warfare
by Leonard W.
Publisher: Red Box Vancouver
Date Added: 08/17/2018 18:00:45
Class Warfare Ths is exactly what I'd been wanting for my Dungeon World games: a well thought-out system allowing players to create highly customized characters without destroying the game's simplicity. Even beyond the included options, it provides a framework on which to hang new material of my own. Casual players will probably be overwhelmed by the volume of options, so it's best suited for use by GMs or players who enjoy character creation as a its own sort of mini-game, but if you're one of those, it will also assist you in building up a library of custom playbooks to hand off to players who just want to sit down at the table and start gaming....

Rating:
[5 of 5 Stars!]
DDEX1-05 The Courting of Fire (5e)
by Andrea C. T.
Publisher: Wizards of the Coast
Date Added: 08/17/2018 17:20:08
DDEX1-05 The Courting of Fire (5e) I ran this module online via discord with little problem. There was enough RP avenues for the DM to provide the party clues and hints on where to go next. Though there is an exploration aspect, the layout of the dungeon was simple enough that it can be described without requiring visual aids. Even the traps and puzzles could be figured out with just the description in the module itself without needing to giveaway or be super obvious with the clues. The combat might have been too easy for the party (despite going with the suggested APL difficulty) but that might be because party composition wasn't taken into consideration. Still, a good and fairly easy "pick up and run" type of module to run that's great for newbie DMs like me....

Rating:
[5 of 5 Stars!]
DDEX1-03 Shadows of the Moonsea (5e)
by Andrea C. T.
Publisher: Wizards of the Coast
Date Added: 08/17/2018 17:10:07
DDEX1-03 Shadows of the Moonsea (5e) This is not a module where a DM can just give a quick-read and then wing the rest. It requires several re-reads along with a sort of trial run for new DMs to be able to do the module justice. And you want to be able to do this module justice because it is incredible fun! There are interesting enough plot-hooks to get if not the character then the player to join the adventure and the NPCs (if portrayed to the liking of your players) can endear themselves to the party (to the point I had two PCs arguing who gets to be said NPC's mentor/guardian, and the players themselves decided to make a new PC inspired by said NPC). The downside is, the lack of the island's geography. Not everyone is a gifted cartographer and while an accurately scaled map is not necessary, a visual "suggestion" of how the island looks would have been appreciated. That said, it's not a total detraction because the module still gives enough description to give the players an idea of the layout but I have a LOT o...

Rating:
[5 of 5 Stars!]
Four Against Darkness
by Alessio S.
Publisher: Ganesha Games
Date Added: 08/17/2018 16:16:29
Four Against Darkness Era il gioco che cercavo da tanto tempo! Sono appassionato del genere Fantasy rpg ma, non volendone sapere il mio gruppo di giocarlo, perlomeno con 4AD ho ritrovato la possibilità di giocare e gustare le atmosfere Old School dei bei tempi andati di D&D. Il bot del gioco, grazie all'uso ricorrente e continuo di tabelle casuali, genera sempre nuove scene, situazioni, scontri, colpi di scena che rendono ogni giocata unica. Il total party kill è sempre dietro l'angolo ma nel complesso lo si accetta perchè si vive una bella storia dall'inizio alla fine. Il gioco è supportato dall'autore Andrea Sfiligoi e da un ricco fandom presente su Facebook. Il manuale base contempla la possibilità di fare avanzare i personaggi fino al 3° livello dopodichè, se si vogliono provare sfide nuove e avvincenti, sono disponibili espansioni al regolamento con possibilità di livellare oltre il 9° livello e anche avventure pre-generate. Insomma, la giocabilità di Four Against Darkness è lunga e dà soddisfazion...

Rating:
[5 of 5 Stars!]
Going Through Forbidden Otherworlds
by Raymond W.
Publisher: Lamentations of the Flame Princess
Date Added: 08/17/2018 15:09:32
Going Through Forbidden Otherworlds I have to admit that I'm a little disappointed. I'm a big fan of some of Zzarchov's other works, especially *One-Thousand Dead Babies* and *The Gnomes of Levnec*. This one has a good premise and some solid ideas, but it leaves a lot on the table. I was definitely irritated by the fact that it suggests you roll up any demons on the *Lamentations* table for the Summon spell, or the *Random Esoteric Creature Generator*. The adventure would have greatly benefited if the author had pre-generated a few of these on your behalf, allowing you to roll or choose which one, or go to the forementioned tables as a fallback. It just smacks of laziness. There were some nice hooks, but the adventure doesn't talk much about what else you can do with the adventure location other than closing it. I can imagine that it could be a great place for PC mages to perform experiments, or to create their own transportation nexus. It can also be a great hook for future adventures (e.g. demon invasion). ...

Rating:
[3 of 5 Stars!]
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