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The Black Bestiary for The Black Hack Second Edition
by Jon S.
Publisher: Cross Planes Game Studio
Date Added: 10/23/2018 04:58:44
The Black Bestiary for The Black Hack Second Edition This is a handy little book and good to have at hand whilst creating adventures or for on the fly games mastering. Nicely laid out and as clear as the rules system it is supporting. There are some lovely monsters here, set out three or so to a page and organised thematically (Aliens, wierd creatures, fliers etc). Great to see touches from TBH2 like the inclusion of items you're likely to find on each creature. My favourite were the aliens and the Waspmen. Good stuff and cheap as chips.

[5 of 5 Stars!]
Savage Lairs - Fantasy Forests
by Bernardo M.
Publisher: Melior Via
Date Added: 10/23/2018 04:41:36
Savage Lairs - Fantasy Forests I **need** to endorse this product. Well thought and eddited, taking inspiration from animals and folklore tropes and creating a concise and colorful resource for all GMs

[5 of 5 Stars!]
The Lexicon of the Throne
by Dominik S.
Publisher: Sine Nomine Publishing
Date Added: 10/23/2018 04:41:26
The Lexicon of the Throne As always this is a high quality and useful RPG supplement by Kevin Crawford. I admit of being kind of a fanboy regarding his work and was so excited for this new expansion for the godbound rpg. Alas, I have to admit I am a little bit disappointed, since some of the words, especially the (super cool) Dragon concept word. Just by being a dragon you get automatic boons worth two to three minor gifts for free. On the other hand you are a frigging dragon, so I might be to concerned about balancing issues. Still its something that lessens this otherwise great product in my view....

[4 of 5 Stars!]
Call of Cthulhu 7th Edition Quick-Start Rules
by Cedric C. [Featured Reviewer]
Publisher: Chaosium
Date Added: 10/22/2018 23:37:06
Call of Cthulhu 7th Edition Quick-Start Rules Call of Cthulhu's written adventures are some of the best on the market. But The Haunting isn't one of them. It's a very straightforward scenario, but, as written, little of the investigation during the scenario actually helps the investigators rid themselves of the menace at the final location. Thankfully, Alone against the Flames is an *excellent* adventure to introduce you to the mythos, as well as give you ideas how to run a CoC adventure. As for the ruleset, CoC's skill check system is easy to pick up for roleplayers familiar with other roleplaying games. However, the way most CoC adventures are designed, investigators have to follow a trail of clues -- and if they fail their skill checks, the game master has to find some way to put them on track again. 7th edition added a "push" mechanic which allows a player to attempt another skill check, which helps address this problem, but we now play a homemade rules-light system that takes care of this. Finally, of course, these rule...

[4 of 5 Stars!]
100 Random Bandits to Meet
by Jean H.
Publisher: Azukail Games
Date Added: 10/22/2018 21:25:29
100 Random Bandits to Meet 100 characters, each with a short description, each with an interesting backstory and potential hook for ongoing role-play. Sprinkle them down lonely roads, in the wild lands, in back alleys, and in rough taverns. They don't have stat blocks, so are appropriate for any game system and level of play. While you can slap these skins over a standard bandit or thug stat block, they'll make far more interesting encounters if they are tailored to your game and players. Perfect for reoccuring villains.

[5 of 5 Stars!]
Knights & Legends Tabletop RPG
by Ashley D.
Publisher: Knights & Legends Tabletop RPG
Date Added: 10/22/2018 20:50:44
Knights & Legends Tabletop RPG New artwork gave the game the sharpeness it needed. This is one of those really cool games with not enough exposure.

[5 of 5 Stars!]
Encounters in the Calastian Hegemony Volume 1
by Eric R.
Publisher: Onyx Path Publishing
Date Added: 10/22/2018 17:45:13
Encounters in the Calastian Hegemony Volume 1 Very detailed and lovely. Looks very user friendly.

[4 of 5 Stars!]
A World Aflame – Interwar Wargame Rules 1918–39
by Colin M.
Publisher: Osprey Publishing
Date Added: 10/22/2018 15:34:46
A World Aflame – Interwar Wargame Rules 1918–39 I'm very new to this hobby, and after going through this ruleset, I'm excited to try this out. Great illustrations, easy to understand rules, and the author sets the tone very well for the kind of games he intends you to play with this. (i.e. fun, friendly games for people who are interested in the period. Info packed, digestible, and straightforward. Now I'm wishing I had ordered a hard copy. "Crowned heads, wealth and privilege may well tremble should ever again the Black and Red unite!" CNT/FAI forever!!...

[5 of 5 Stars!]
d66 Adventure
by Stephen Y.
Publisher: New Realms Publishing
Date Added: 10/22/2018 15:00:25
d66 Adventure At 17 pages, 16 are the conent. Artwork: the same as other products from NRP (black & white). Your character has 5 stats (abilities): Might (Str), Mind (Int), Move (Speed), Body (Con), Spirit (a mixture of charisma, wisdom and spiritual strength). A number of D6's are assigned to each of the above depending on 'Kin' as they call it (species/race), which are Dwarf, Elf, Human, Halfling. Humans have 4 on each stat. The total of each roll is put on each stat. Combat: Melee attack is a Might check (45+Move). A ranged attack is a Move check (45+Move+size mod). P12 mentions preparing cards (encounter cards, etc) I expect for each location. Damage: The weapon's damage dice, and add the attacker's Might/5. Subtract the defender's Body/5 and armour. The result, if positive, is recorded as a wound. No character sheet. No bestiary = Not good. 2 supplements (advanced adventurers fighter and dwarf), are £1.45/$1.95 each. The game does appear to be miniatures/map based. ...

[3 of 5 Stars!]
Castles & Crusades Codex Slavorum
by Eric F.
Publisher: Troll Lord Games
Date Added: 10/22/2018 14:12:14
Castles & Crusades Codex Slavorum "Norv & Galv crawled along the guttural entrance to the former Roman temple, its gods long replaced by something much worse. 'Did you bring the torches?!', the voice quivered & it wasn't the rime cold or the slime under Galv's backside. Norv made his way to the ruin's gated remains which had been bent years before by something it hitting it from inside with great force. The candle light arched around the rusted remains & Norv held his hand up for silence. He took the ox oil from his pack & literally applied it but neither warrior saw the spent made from darkness as thick as a man's thigh crawl from right over their heads. The monster was another limb of the thing of darkness that lived in the ruins of the temple. The village chief would keep his half of the warriors bargain & his daughter. Norv's son would marry another & he would mourn his father. There were no time for screams & only the wet sucking sound of flesh then silence played in the aqueduct. But this was the price to pay whi...

[5 of 5 Stars!]
Pathfinder Technical Manual - For Starships & Spacemen 2E
by Chris J.
Publisher: Luminous Design
Date Added: 10/22/2018 11:03:55
Pathfinder Technical Manual - For Starships & Spacemen 2E A nice Frigate sized ship for Starships & Spacemen 2E. Visually it fits in well with the "pseudo-Trek" aesthetic of S&S, with the obligatory saucer hull + nacelles configuration. It's noticeably more squat looking though than most Not-Trek ships. The deck plans supplied as PNGs are black & white, bare wall outlines, which was a little disappointing, but the main PDFcontained full-colour deckplans populated with furniture, which are easily extracted. The plan style is colourful and functional, (think classic Star Frontiers deck plans) rather than photo-realistic. This ship was clearly built with Luminious's Starship Construction Manual in mind, as it describes systems from that and lists the crew complement for the "cinematic" (i.e. realistic) crew level (which in the SCM is 10x the traditional S&S crew), and the floorplans reflect this number. There are three variants listed, which if the in-service dates translated to Trek-eras would roughly equate to one TOS-era, one movie-er...

[4 of 5 Stars!]
Americana - Preview Quickplay Pack
by Michelle H.
Publisher: Sandy Pug Games
Date Added: 10/22/2018 10:57:28
Americana - Preview Quickplay Pack This looks brill and I'm stoked for the pack to come out. After Orc Stabr, Sandy Pug will always win me over and this looks like another solid win to me. And the art so far! Daaaamn.

[5 of 5 Stars!]
Razors and Thunderbolts: The Ksirafai
by Anders S.
Publisher: White Wolf
Date Added: 10/22/2018 10:04:56
Razors and Thunderbolts: The Ksirafai Razors and Thunderbolts is a short but well written overview of the mysterious Ksirafai in Mage: the Sorcerers Crusade. It gives some good advice on how to use them either as player or non player characters. As NPCs these shady agents can be either protagonists, antagonists - or both! What brings the score down for me is that a big part of this already thin book is made up by character concepts with full page character sheets. While very diverse and interesting, I would have preferred more background material, perhaps some example rotes or NPCs. Overall a well written and good-looking book that appears rather thin, but still worth the price....

[4 of 5 Stars!]
Star Log.EM-024: Expansion Bays
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 10/22/2018 09:38:08
Star Log.EM-024: Expansion Bays An review This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look! All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff. The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space chamber, allowing for the creation of 2, 4 and 8 additional expansion bays, respectively. Big plus: The write-up thankfully notes that e.g. bays requiring external walls can’t be installed, and neither may these be cheesed – you can’t build null-space chambers or holds within null-space holds. The hydroponic bay pr...

[5 of 5 Stars!]
Castle Falkenstein: The Black Lady of Brodick Castle: An Adventure Entertainment
by Thilo G. [Featured Reviewer]
Publisher: Fat Goblin Games
Date Added: 10/22/2018 09:32:42
Castle Falkenstein: The Black Lady of Brodick Castle: An Adventure Entertainment An review Mesdames et messieurs, it has been too long since I had the opportunity to welcome you all in my salon for the purposes of the only past-time appropriate for the discerning connoisseur of proper pedigree – it is time that we once more engage in our favorite past-time and start a round of the Great Game! We shall, during today’s meeting, engage in a subject matter that is not for the faint of heart, but as Samhain’s approaching and thus, the season may seem appropriate to indulge in the darkly romantic flights of fancy one associates with those newfangled degenerates touting themselves as “Romantics” – with the proper distance of a distinguished New European perspective, of course. Our discussion will today focus on the latest adventure entertainment released by the esteemed Fat Goblin Games, penned by none other than Lady Jennifer R. Povey. We are looking at a booklet of 26 pages in size, with one page devoted to the cover, one to the editorial, and o...

[4 of 5 Stars!]
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