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Coriolis - The Third Horizon Core Book
by dom l.
Publisher: Free League Publishing
Date Added: 11/12/2018 17:52:20
Coriolis - The Third Horizon Core Book I just love this setting. The factions are not all one-dimensional and mystery of the portal builders is very intriguing. Also, the rules system is very smooth and deadly enough for the kind of game i like to play. My group has a few roleplaying beginners and after Uncharted Worlds were looking for something with more robust rules without being overwhelmed to continue our story. Boy am I glad I discovered Coriolis. Everyone at our table loves it and we will be playing it for a while. I especially like the space combat. The creators did an amazing job and put together a beautiful book. They have something to be proud of here. You will not be disappointed. Buy this book!...

Rating:
[5 of 5 Stars!]
30 New Fantastical Creatures: Minn’s Magical Menagerie
by Lucas D.
Publisher: LootTheBoss
Date Added: 11/12/2018 17:16:41
30 New Fantastical Creatures: Minn’s Magical Menagerie Minn's Magical Menagerie is a fantastic addition to bring into your game if you're looking to spice things up a bit with some interesting and useful animal companions. If you're party includes a member that oh so desperately wants a pet, and we all have one of those in our parties, then this book is perfect for you to bring in some interesting critters that could help them out! One thing that really struck me about this was that every single animal there had a purpose that a party could benefit from. From spiders that can repair clothing and armor to bats that act as a sentry for watching your back or standing guard over the night watch, this book includes a ton of fantastic additions to your already spiffy adventuring party. One nice thing as a DM is that the way this is written is so that you could basically read verbatim what is written down as the encounter. Each description of the animals and even the introduction itself is written as though you were describing this scene to yo...

Rating:
[5 of 5 Stars!]
Adventure Writing Like A Fucking Boss
by Hal G.
Publisher: Kort'thalis Publishing
Date Added: 11/12/2018 15:07:38
Adventure Writing Like A Fucking Boss If you arn't familiar with Venger Satanis and his particular flare for naming books, you might pass this by as a joke after you read the title. Don't do that. I put the carriage before the horse and got Adventure Writing II before I got this one... it was so invaluable to me that I needed to add this to my collection. And it's just as invaluable. I doesn't matter what style of game you run, this book will have something that you will be able to take away to make your adventures better. It calls attention to the obvious things that are so basic and fundamental that they get overlooked in the heat of making an adventure... its a must read and I give it my full recommendation....

Rating:
[5 of 5 Stars!]
Future's Past: Paying Forward (2 of 5)
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 11/12/2018 12:27:14
Future's Past: Paying Forward (2 of 5) An Endzeitgeist.com review The second part of the Future’s Past AP clocks in at 21 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement (somewhat to my annoyance in the middle of the module), 1 page SRD, 1 page back cover, leaving us with 16 pages of content, so let’s take a look! It should be noted that, as before, the module does come with expertly crafted monsters with glyphs denoting their general role. The module starts pretty much immediately where Part #1 left off, and, as before, has proper stats for pretty much everything, read-aloud text where you’d expect it to be, etc.. The following contains MASSIVE SPOILERS for the end of the first module in the series, as well as for the entirety of this adventure. As such, I STRONGLY urge anyone wo wants to play this adventure to skip ahead to the conclusion. … .. . All right, only GMs around? Great! So, things look pretty hopeless for the PCs: They are stranded on Edge Station in Druune space, ...

Rating:
[5 of 5 Stars!]
The Conjurer's Handbook
by Thilo G. [Featured Reviewer]
Publisher: Drop Dead Studios
Date Added: 11/12/2018 12:25:32
The Conjurer's Handbook An Endzeitgeist.com review This expansion for Spheres of Power clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look! The supplement begins with the by now traditional flavor-centric introduction before diving into the crunch. This time around, we begin with something rather interesting: Upon gaining a Conjuration sphere companion, you may now choose an archetype for the companion, which follow the usual restrictions. I.e. you can have as many as you’d like, provided they don’t change or modify the same features. 8 different such archetypes are provided and allow you to get an aquatic companion, for example. A companion with a bestial intellect (who does get a free (form) talent) and requires Handle Animal, a familiar-style one, and we get one that makes your companion a kind of mage-lite. Mindless or puppet-style companions are also included, and bipedal companions may b...

Rating:
[5 of 5 Stars!]
Saving Saxham: A Dungeon Age Adventure (5e)
by Thilo G. [Featured Reviewer]
Publisher: Dungeon Age Adventures
Date Added: 11/12/2018 12:24:15
Saving Saxham: A Dungeon Age Adventure (5e) An Endzeitgeist.com review of the revised edition This module clocks in at 24 pages of content , 1 page front cover, 1 page editorial, 1 page of which is the SRD, leaving us with 21 pages of content. This review was moved up in my reviewing-queue due to me receiving a printed copy of the adventure. All righty, this is an adventure for characters level 1 – 3, with well-rounded groups being the preferable target demographic, as often the case. This is a one-man operation, with the maps and artworks provided by the author as well. The cartography in b/w is solid, but does not provide a grid/scale or player-friendly, unlabeled version per se – however, it is cleverly constructed in a way which allows the GM to print it out and cut out the map section sans the labels, making the maps functionally player-friendly. Let it be known that this book looks very professional from the get-go: Read-aloud text (which is flavorful) is clearly set apart from the text and color-coded, a...

Rating:
[5 of 5 Stars!]
Critical Hits: False Valor (5E)
by Jean H.
Publisher: Total Party Kill Games
Date Added: 11/12/2018 10:10:45
Critical Hits: False Valor (5E) I had a chance to run this for my players this weekend, and we had a blast. It's a great story, beautiful in its simplicity. It would be an excellent first adventure for new players, but not necessarily for a new DM. My players solved the mystery about a third of the way through, though they weren't 100% sure of that. They also almost derailed the plot in the first 15 minutes by nearly killing the antagonist. There are two big holes in the information provided: what to do if the party decides to follow Alistair out of the Ploughshare, and what to do if the party goes to the Greengrove. I would also increase the difficulty of the combat encounters. It's meant for a party of 6 and my party of 3 breezed through the encounters. All in all, a fun one-shot, with a wonderful story and enough background that it could be easily incorporated into an existing campaign, or become the start of one....

Rating:
[5 of 5 Stars!]
The Thin Blue Line - A Night at the Museum
by Mark M.
Publisher: Melior Via
Date Added: 11/12/2018 09:52:21
The Thin Blue Line - A Night at the Museum Had blast playing this adventure! The pre gen characters are very helpful and well written

Rating:
[5 of 5 Stars!]
Lost Laboratory of Kwalish (5e)
by Bryan H.
Publisher: Wizards of the Coast
Date Added: 11/12/2018 09:45:56
Lost Laboratory of Kwalish (5e) As someone who played Expedition when it came out, long long ago, I was excited to find Wizards was coming out with a follow up (and one that was entirely for charity, to boot). This adventure is presented with 8ish hooks that can be used in combination with most WOTC hardcovers from Tomb of Annihilation onward. There should be no problem dropping this adventure into most campaigns and it even has guidelines on how long to run it (as a 4 hour one shot, as a few sessions of "short play" or as a huge adventure). The artwork is all of different styles, but that's a minor hiccup when compared to the pure dearth of content available here. Looking forward to finishing this adventure up!...

Rating:
[5 of 5 Stars!]
Atlas Animalia
by Bryan H.
Publisher: Metal Weave Games
Date Added: 11/12/2018 08:50:49
Atlas Animalia A systemless expansion of monsters, all familiar yet entirely new. Things like, "sure we have owl bears, but what about a snow owl-polar bear (Powlbear)?". If you read the Baby Beastiaries, you know the quality Metal Weave Games is known for but if you haven't, this is the perfect place to start.

Rating:
[5 of 5 Stars!]
Cyberpunk 2.0.2.0. The Second Edition, Version 2.01
by Megan R. [Featured Reviewer]
Publisher: R. Talsorian Games Inc.
Date Added: 11/12/2018 08:28:10
Cyberpunk 2.0.2.0. The Second Edition, Version 2.01 No preamble, this just jumps straight in to Life on the Edge with Section 1: Soul & the New Machine - encapsulating the in-your-face attitude that's at the core of the cyberpunk genre. Sidebars fill in details and quotes from celebrities of the cyberpunk world like musician Johnny Silverhand provide flavour as the text explains the core pragmatic survivalist with a touch of idealism approach that the true 'Punk takes to life. An overview of future history, written as if in the year 2020 looking back to the late 1980s shows how the world came to be in the state that it is - and is quite entertaining when read in the real 2018... yes we do have the 'Net, but other aspects - such as incorporating cybertechnologies into our own bodies - haven't happened yet. It's all style over substance, projecting attitude, living on the edge. Before we know it, we're reading about the 'roles' (Cyberpunk's version of character class) and their special abilities. There are nine roles - Rockerboys, Solo...

Rating:
[5 of 5 Stars!]
Future's Past: Edge Station (1 of 5)
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 11/12/2018 05:47:48
Future's Past: Edge Station (1 of 5) An Endzeitgeist.com review The first part of the Future’s Past AP clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 17 pages of content, so let’s take a look! First things first: In a rather helpful notion, the pdf does feature icons to designate the type of NPC/monster faced with helpful glyphs – a neat plus. As often, the module works best for a well-rounded group, and as far as implicit setting is concerned, the module does assume the presence of a galactic coalition of some sort. This component is vague enough to make integration into the ongoing game simple – you can run this AP in pretty much any scifi-context. This module begins with the PCs tasked to embark on a reconnaissance mission to the eponymous Edge Station, a facility studying rifts in space-time, deep in enemy territory, where the disturbing Druune exist, carrying a potent boon with them: Hybrid items called nodes, which contai...

Rating:
[5 of 5 Stars!]
Adventure Framework 34: Carnifexum
by Customer Name Withheld
Publisher: Pickpocket Press
Date Added: 11/12/2018 03:24:07
Adventure Framework 34: Carnifexum A chance to play Maximus as the Games come to an oppressive city: there is a gladiatorial tournament, chariot races and fights against exotic beasts. The first is well described; some extra details of notorious charioteers, possible patrons, and one or two special monsters would be welcome. Of the hooks, a contest for an inheritance where a PC needs to outperform their relatives is the most compelling. A table of random street encounters helps to convey the atmosphere of the city. At my signal, unleash hell! Recommended....

Rating:
[4 of 5 Stars!]
Book of Uther
by Nicholas J.
Publisher: Nocturnal Media
Date Added: 11/12/2018 02:39:03
Book of Uther While I enjoyed this book it is not for everyone. It does expand greatly on characters and the customs of Uther's Court along with the Uther Expansion included within. If you want to run a more in depth court intrigue during the Uther time period then this is a must by. Otherwise it a is a nice edition to your Pendragon Collection

Rating:
[4 of 5 Stars!]
Dragon World Hack 0.4
by Kris S.
Publisher: Star Line Publishing
Date Added: 11/11/2018 23:11:12
Dragon World Hack 0.4 This book is a freeware variant on "Dungeon World", which in turn is part of the Apocalypse rule system. I haven't gotten to play this one yet but it looks mercifully simple and story-driven, with all of the necessary rules here but no specific setting. (That's meant to be sold separately, but you don't really need one just to fool around with a fantasy adventure.) It is somewhat simpler than the default DW rules, for instance because it ditches the vestigal "make D&D stats, derive modifiers, then mostly ignore the stats themselves" rule. Hit points are abstracted out, too. The rules in general are desgined around giving the players tough choices like, "Your fire breath hurts the enemies, doesn't hurt your friends, and doesn't cause collateral damage... pick two." Or even "pick one", if you roll poorly! The character types are pretty similar to DW's, but with sillier descriptions (eg. Paladin becomes Shiny Paladin, with character traits like "fantasy armor with lots of crystals") an...

Rating:
[5 of 5 Stars!]
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