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HYPERLANES: The Celadon Caravan
by Steven S.
Publisher: Scrivened, LLC
Date Added: 11/14/2018 23:04:30
HYPERLANES: The Celadon Caravan This is a short 22 page adventure. It is really more of an outline, not giving any in depth details about most things (example: ships, characters). It is defintely not a pick up and run, as it will require quite a bit of planning before hand. This matches the theme of the Hyperlanes core book, they specifically kept things vague so that the DM can fill in what they want. However, I personally was wanting this adventure to be a good intro into the gameplay of Hyperlanes, giving an example of how you could play out a game. Instead, it's closer to a framework for an adventure. Example: It describes being in a 5 ship caravan. The party goes to the biggest ship, the had of the caravan, and it details out two areas of the whole ship, along with 2 NPCs. Everything else has to be filled in by the DM. I still give it 3 stars because it is what it is, a $5 adventure. Just be aware of what you are really getting....

Rating:
[3 of 5 Stars!]
Vaults of K'Horror
by Thomas W.
Publisher: Flying Buffalo
Date Added: 11/14/2018 20:14:10
Vaults of K'Horror This is a fantastic GM adventure for Deluxe Tunnels & Trolls. It is fun but challenging for the players and also fun for the GM to run. The adventure is well organized, has excellent art, and includes a solo adventure ( also set in K'Horror) for wizards. It's classic, old school, undead driven gothic horror that still feels new and fresh at the same time.

Rating:
[5 of 5 Stars!]
Vaults of K'Horror
by Mark G.
Publisher: Flying Buffalo
Date Added: 11/14/2018 18:31:32
Vaults of K'Horror **Deluxe Tunnels and Trolls does Horror** I can't say enough about this great addition to Deluxe Tunnels and Trolls. The material is great and the production quality is top notch. At the price it is a steal! This includes a game-master led adventure and a solo adventure, couple with campaign material. This is a mid-level adventure, for levels 5-10, which makes it stand out among the many low level published adventures. The solo adventure stands out as well, being written for Wizard characters, unlike the many solos that presume a Warrior character. The main adventure is enough for many nights of play, or the basis of a longer campaign. There are puzzles, great takes on classic horror monsters, and some new twists. The information is well organized for the GM for play. A quick read-over is all that's necessary before bringing this to the table. It's easy to find the information wanted, and the layout is clear. Even if you're a homebrewer, this module has lots of material ...

Rating:
[5 of 5 Stars!]
Monsters!Monsters!
by Charles I.
Publisher: Flying Buffalo
Date Added: 11/14/2018 18:19:55
Monsters!Monsters! This is one of the best ALL TIME all games varients. Become the monster to defend the dungeon from evil adventuers.

Rating:
[5 of 5 Stars!]
Deluxe Tunnels & Trolls
by Charles I.
Publisher: Flying Buffalo
Date Added: 11/14/2018 18:18:03
Deluxe Tunnels & Trolls I bought my first T&T set in the early 80s. I have loved T&T for years. Light, simple, easy to use, anti-rules lawyers. This is the great sucessor to version 5 which survived for years and still survives well. the updates in the game are great. more spells. Love the skills. Yes it is big but less than 1/2 is core rules.

Rating:
[5 of 5 Stars!]
Buffalo Castle
by Charles I.
Publisher: Flying Buffalo
Date Added: 11/14/2018 17:56:28
Buffalo Castle This is one of the first solos I run new charachters through. It is simple and easy to use with a cool story. You can esily adapet this to a group just increase monsters.

Rating:
[5 of 5 Stars!]
Paradox: The Brainstorming
by Jason E.
Publisher: White Wolf
Date Added: 11/14/2018 17:06:08
Paradox: The Brainstorming With no indication of how well thought out this file was I was super disappointed that I paid $12 for only 14 pages of charts with effects such as "leaves fall", "a bird poops on the mage", or "Burn of one die of aggravated damage and reroll" the last of which appears many, many times. Many of the effects are underwhelming and not scaled to their severity IE; a "Minor flaw" of a Mage walking upside down vs a "Severe flaw" of the mages XP becoming candy that must be eaten to regain the xp........ This book would have an appropriate value if it was closer to $3 or $4. The effects are random, unorganized, filled with type-o's, and over-all feels lazy. This was a great idea, but I feel that it should have been crowdsourced and had more input to provide more options of actual clever flaws........ Edit: Thank you for putting the price point near a more realistic point to reflect the shape of the product, please post an actual preview page of content when you host a book like this...

Rating:
[1 of 5 Stars!]
Vaults of K'Horror
by Neil H.
Publisher: Flying Buffalo
Date Added: 11/14/2018 15:09:29
Vaults of K'Horror A superbly produced adventure for one of the best old school rpgs. This will really challenge a group of players and as a bonus, there's a solo adventure in the same setting. Essential for fans of T&T and could easily be converted to other systems with a little work

Rating:
[5 of 5 Stars!]
Pirate Campaign Compendium (Pathfinder)
by JEROME M.
Publisher: Legendary Games
Date Added: 11/14/2018 14:42:11
Pirate Campaign Compendium (Pathfinder) I was a backer for the kickstarter for this book and boy am I glad I joined it! Put simply, this book contains everything you need to run pirate or naval based campaigns. You get rules, a pirate codex, bestiaries, both normal and mythic, rules for ship to ship combat, rules for mass naval combat, adventures, spells, magic items and so much more. There's too much content to cover concisely here. Just read the description above. All of that stuff is indeed trapped between these pages. This book is a compilation of previously published and playtested material combined with all new content. If you're one of those whackadoos that only reads reviews filled with negatives, then dig up the reviews for all of the individual parts and you'll find there are very few complaints. The hardback is gorgeous and will look great on your shelf or in your hands for years to come. If you are running the classic pirate adventure path from Paizo or just running a pirate campaign at home, then this book...

Rating:
[5 of 5 Stars!]
Preview of War For São Paulo - Cainites And Other Sinners
by Sebastian G. L.
Publisher: White Wolf
Date Added: 11/14/2018 12:52:10
Preview of War For São Paulo - Cainites And Other Sinners This is beautiful and filled with cool ideas. Every single part of every single page shine with a cool plot hook, bit of backstory, creepy picture, nicely designed layout or something else. It is dense and it feels like it punches you in the gut with a fist of creativity wearing a velvet glove of design. I am looking forward to reading the full book because if they can keep even half of this quality up this is better than almost all professionally published books.

Rating:
[5 of 5 Stars!]
Paradox: The Brainstorming
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 11/14/2018 11:53:52
Paradox: The Brainstorming Paradox the Brainstorming is exactly what it says it is, a table listing possible pardox effects. The DSC gaming club found the table useful, for quick reference when the storyteller needs to come up with a paradox effect. There are a few minor spelling and format errors but nothing that decreases its usefulness. The DSC Gaming Club believes this product is useful in any Mage Storyteller's library and with the proceeds going to ALS its a worthwhile investment.

Rating:
[4 of 5 Stars!]
Monster Menagerie: Draconis Arcanus
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 11/14/2018 10:25:17
Monster Menagerie: Draconis Arcanus An Endzeitgeist.com review This massive installment of the Monster Menagerie-series clocks in at 58 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, 1 page back cover, leaving us with 52 pages of content, so let’s take a look! This review was moved up in my reviewing queue at the request of my patreons. All right, so, if you’re like me, you can never have enough dragons. In my games, dragons are extremely deadly, rare, and my players try to avoid them at all cost – with my staggering array of supplements, supplemented by home rules, I have made these fellows true forces of nature. It’s a matter of aesthetics, but I’m very much in favor of using dragons very consciously of what they should signify for adventurers. This notion has ultimately led me towards considering pretty much every dragon as its unique entity – whether I’m using metabreath feats, the vast amount of templates, Legendary Games’ Path of Dragons or other supplements, I try to never have two d...

Rating:
[5 of 5 Stars!]
Advanced Adventures #13: White Dragon Run
by Thilo G. [Featured Reviewer]
Publisher: Expeditious Retreat Press
Date Added: 11/14/2018 10:23:38
Advanced Adventures #13: White Dragon Run An Endzeitgeist.com review This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look! This review was requested by one of my patreons, to be undertaken at my convenience. Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does not offer read-aloud text for its environments. That being said, “White Dragon Run” is a departure from what we’ve seen so far in the series, in that it is essentially a hex-crawl wilderness sandbox. In case you don’t know what that is – the adventurers basically travel through the wilderne...

Rating:
[3 of 5 Stars!]
Deluxe Tunnels & Trolls
by Mark G.
Publisher: Flying Buffalo
Date Added: 11/14/2018 05:09:38
Deluxe Tunnels & Trolls **Fast Play and Rules Light** I've been playing Tunnels and Trolls since starting with 4th edition and a solo adventure in 1979. This is my favorite and my players' favorite edition so far. It has enough ways to make characters interesting to keep them happy, while still being rules light enough that we can have many encounters in an evening without slowdowns in play. Among the best features of Deluxe Tunnels and Trolls: Attributes are fluid. Experience earned can be immediately used to permanently raise them to reflect character ability. All attributes are used, regularly. There are no 'dump stats' in DT&T. The Saving Roll mechanic is used for practically all forms of resolution--use of skills, social interaction, etc. No more having players wonder 'which dice do I roll?' The combat system allows characters in the group to shine according to their abilities, without a lot of fussy checks. Damage sponges can soak up damage, archers and casters can do their thing. You want w...

Rating:
[5 of 5 Stars!]
T&T Japan Adventures
by Mark G.
Publisher: Flying Buffalo
Date Added: 11/14/2018 04:49:42
T&T Japan Adventures **THIS IS THE DT&T "BASIC SET"!** If you like fast play, rules-light fantasy role playing, this is for you. It's a great introduction to Deluxe Tunnels and Trolls. This includes the 'mini rules', a complete playable subset of the DT&T rules, example characters and character sheets, a Japanese-style adventure-log comic that gives play examples, a pair of Gamemaster-led adventures and a solo play adventure. It's everything needed to get playing with DT&T. For the price, it's an incredible value. This has an additional 20 pages of material beyond the Free RPG Day rules with a similar cover. If you want to expand you game with a skill system (Talents), additional creatures, races, and spells plus the original Trollworld of creator Ken St. Andre, it's a snap to transfer characters and adventures from this to the full DT&T rules....

Rating:
[5 of 5 Stars!]
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