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Elemental Evil Player’s Companion (5e)
by William B.
Publisher: Wizards of the Coast
Date Added: 01/20/2019 17:13:47
Elemental Evil Player’s Companion (5e) I bought this in print. $10 may seem steep, but I don't see how they can get a POD sent out to a purchaser and make any money for less. Worth if for those who want to have a complete print collection. I like the options in this book, and they're a good fit for PotA.

Rating:
[4 of 5 Stars!]
OneDice Fantasy
by Clyde K.
Publisher: Cakebread & Walton
Date Added: 01/20/2019 15:40:12
OneDice Fantasy This system made me fall in love with GMing all over again. The rules are straight forward, and don't get into too much convuluted details. I feel like I'm playing a role playing game rather than running a table top miniature combat game that occasionally has some role playing elements. I also love that you just roll one dice. No pre checks, post checks, damage checks, everything is inclusive with the one dice roll. Also it doesn't feel like you're filling out your tax return while creating a character. The creation is simple. I would say that it is some what similar to the old OD&D rules, but OneDice Fantasy rule set makes more sense, and isn't as dated as the old White Book. So if you want to play a quick game where there is room for character advancement that won't take hours to create characters and set up, this is your best option. I cannot stress how actions moved quickly while running an adventure. Where 5th Edition Dungeon and Dragons seems like Skyrim running on ...

Rating:
[5 of 5 Stars!]
Shattered Dawn Player Guide PDF
by William G.
Publisher: Shattered Tabletop Games
Date Added: 01/20/2019 13:13:04
Shattered Dawn Player Guide PDF For those of you wondering, its a d100 system. For simplicities sake, its almost a direct copy of skyrim into rpg form. You have a max level of 50 getting skill points to use in skill trees. If I remember correctly, you could max 2 complete trees with some leftover into a third. Its a build your own class through said skills. Crafting is an option but the devs opted to not include ingredients so those are up to the game master to handle. IE potions and smithing. Enchanting is possible too but easier to make up than a list of ingredients. All ingredients for potions also have 4 discover effects despite not having any sort of list. Without having played it yet, all skills seem to be viable and balanced based on the trees alone. Spells I am unsure of at all because once again having not played. ...

Rating:
[3 of 5 Stars!]
Pathfinder Summon Monster Cards
by Samuel D.
Publisher: CB Jones
Date Added: 01/20/2019 10:37:36
Pathfinder Summon Monster Cards The idea is great, the implementation is fine, but the collection is very much incomplete. You're not going to find the monster you want in the collection unless you want and Ant, Ape, Devil, Demon, or Elemental. You see those over and over. No goblins or orcs or standard monsters like that.

Rating:
[2 of 5 Stars!]
Tribebook: Khara
by Michael J.
Publisher: White Wolf
Date Added: 01/20/2019 09:25:33
Tribebook: Khara Easily on my my favorite lost breeds, the Khara have always existed as a mystery, that is untill now. The thought and love that went into is book is very apperant and any fans of W20, will be happy with their purchase.

Rating:
[5 of 5 Stars!]
Out of Blackest Earth
by Derik B.
Publisher: Svartkonst
Date Added: 01/20/2019 08:12:36
Out of Blackest Earth Ran this as a one-shot yesterday, and it was a lot of fun. Our game plans changed so I basically pulled this out in the morning, read it, printed the maps, annotated the maps, and I was ready to go. Players had a good time, I had a good time. Best of all, I was pleasantly surprised at how different elements of the adventure turned out (and every DM likes to be surprised, right?). (Some spoilers below): The Good: -Quick setup -good rumors -a simple but effective hook (investigate ghosts in graveyard for pay) -a map that has a lot of possibilities. There are at least 4 or 5 ways from the graveyard into the dungeon. The dungeon in not totally linear. -a nice mix of monsters, traps, and tricks, and definitely not all the encounters have to be fights. -some fun magic items like a magic globe that animated all the corpses in a 300' range. Of course my players ended up using it (not knowing what it would do) and caused complete chaos, having to flee the adventure (only on the way ...

Rating:
[4 of 5 Stars!]
The Scenario from Ontario
by whitey j.
Publisher: Zzarchov Kowolski
Date Added: 01/20/2019 06:10:39
The Scenario from Ontario we played as a plug in for our LAMENTATIONS OF THE FLAME PRINCESS game. All of my female dominated group had a blast...and everyone died as per tradation of that lovely game.LAMANTATION PLAYERS GET THIS STUFF... The scenerios are as they out lined in the description and yes had some flaws. But RPG's are about flaws and complications and weird mechanics and rambling stories, and working it out in the name of fun. RECOMMEND IT for weird fantasy gamers not so much for your classic players.

Rating:
[5 of 5 Stars!]
Kult: Divinity Lost - 4th Edition of Kult, Core Rules
by Roger L. [Featured Reviewer]
Publisher: Modiphius
Date Added: 01/20/2019 05:38:23
Kult: Divinity Lost - 4th Edition of Kult, Core Rules https://www.teilzeithelden.de/2019/01/20/ersteindruck-kult-d-
ivinity-lost-powered-by-the-apokalypse/ Nach vielen langen Jahren des Schlummers erwachte eines der kontroversesten Horrorsysteme der 1990er durch einen Kickstarter wieder zum Leben. Kult, die klassische Nummer Drei der Horrorrollenspiele, ist zurück. Kann die Neuauflage an alte Tage anschließen, oder hat man es eher mit einem müden Aufguss zu tun? In den 90er Jahren waren Vampire: The Masquerade und Call of Cthulhu die großen Namen, wenn es um Horror-Rollenspiel ging. Der eingefleischte Fan wusste aber mindestens auch noch von Kult, dass damals sehr erfolgreich seine Nische besetzte. Während die Vampire sich in düster-romantischen Intrigen oder mit fliegenden Ledertrenchcoats gegenseitig beharkten und die Mythos-Ermittler der 1920er reihenweise dem pitoresquen Wahnsinn verfielen, da konnte man mit Kult in aller Ruhe ehrlichen Splatterpunk-Horror spielen, ohne sich etwas vorzumachen. Das Spiel bot zwar auch einen reic...

Rating:
[4 of 5 Stars!]
Lovecraftesque
by Ranjith B.
Publisher: Black Armada
Date Added: 01/20/2019 04:15:19
Lovecraftesque Hello! Please note that the review is sorted from negative to positive. So, please do read it till the end where the good stuff comes. The most significant weakness of the book lies in the lack of actual play examples. Together with the overviews missing some details (like the roles moving to the left after each scene), this makes visualizing game play and checking on the rules sometimes difficult. Mind you, generally, the rules are clear and usable as written, but sometimes obscured by those design decisions. Some things are actually not really explained, for instance the list of locations you generate in the beginning - is that an exclusive list, should you try to include all of them, or what other impact do they have on the game? I had to ask for support there and was informed that it was not an exclusive list. While some may argue that the following is the biggest problem of the book, after analyzing it, I have come to the conclusion that it is not as bad as it feels. L...

Rating:
[4 of 5 Stars!]
Is It a Plane!? RPG Core Book
by Matthew T.
Publisher: Psychic Cactus Games
Date Added: 01/20/2019 03:39:55
Is It a Plane!? RPG Core Book Firstly, the book. The book is a lovely homage to the comic arts, as well as setting out the rules of play in a concise fashion, accompanied by demonstration images akin to those which you yourself will be drawing. There's also a pretty nifty story arc running through it! Secondly, the game. The game itself is one of the easiest to pick up and play I've encountered in my RP 'career', but still has a potential for complexity that will keep old hands at the RP arts engaged. The only limits are your imagination. Not your art skills. Trust me on that one, I near-enough bombed out of art at school, but my stick figures in this game have been involved in everything from post-apocalyptic races, to crime dramas, to classic superhero shenanigans. It's been a blast every time, so don't let worries about your drawing hold you back! To conclude, then.. well, well worth a look!...

Rating:
[5 of 5 Stars!]
Barrowmaze Complete 5e
by Michael F.
Publisher: Greg Gillespie
Date Added: 01/20/2019 02:58:41
Barrowmaze Complete 5e After hearing about this product on one of my podcast feeds, and watching a video review on youtube, I was excited to buy this product as I was in the market for a new 'megadungeon' to spring on my players. We were playing 5th edition and this product seemed like it would fit the bill. I'm writing a review of my impression of the product, as currently there don't seem to be any unbiased reviews. At the time of this writing, there is one glowing 5 star, and one sharply negative 1 star, which would seem to be confusing to other potential purchasers in my opinion. My review specifically of the 5e conversion of the product, and not the original Labyrinth Lord version. The Good- The content is very good, and sticks closely to the overall theme and story. The encounters are creative, the traps are devilish, and I'm sure the experience for my players will be memorable. In addition to the megadungeon, it includes new spells, magic items, monsters, gods, rival adventurers, a small to...

Rating:
[4 of 5 Stars!]
Riot of the Flesh
by Panu L.
Publisher: White Wolf
Date Added: 01/20/2019 02:47:00
Riot of the Flesh First of all I must confess that the Fomori have always been one of my favourite things in Werewolf. I quite liked Freak Legion and while Possessed brought the Fomori to the revised rules it's Autonomy trait was, in my opinion, poorly conceived and executed. Now W20 had quick and simple system for creating Fomori but for me it relied too much on ST's whims as it left the Fomori powers entirely dependant on how well a Player succeeded in pleeding his/her case and convincing the ST to give out powers. Now Holden keeps things simple for Fomori character generation but adds a simple yet important mechanic to how powers are gained at character generation. He also brings back, as Flaws, many of the signature weaknessess of the Fomori introduced back in the Freak Legion. Personally I wouldn't have limited the Fomori to just 7 merit points total, though the rule does force more rounded and cabable, ability, background and attribute wise, characters as people must use a minimum of 14 freebie...

Rating:
[5 of 5 Stars!]
Tortle Package (5e)
by Remy B.
Publisher: Wizards of the Coast
Date Added: 01/19/2019 22:21:17
Tortle Package (5e) I've done a couple of adventures about this play. I mostly bought it for the tortle race though. It was my second character ever as a player. Been DMing since I was 11 and this play reminded me of a character which some should know (Benjamin the Turtle). It's smooth, not that hard to make happens within the expected hours and it contains a lot of cool exploration around islands. In itself, it makes for a good run and discovering the fauna and flora of Chult on the side is actually not a bad idea. Good document, highly recommend since it's a charity donation. Rémy B...

Rating:
[4 of 5 Stars!]
Warhammer Fantasy Roleplay Fourth Edition Starter Set
by Ryan H.
Publisher: Cubicle 7 Entertainment Ltd.
Date Added: 01/19/2019 22:09:59
Warhammer Fantasy Roleplay Fourth Edition Starter Set Cumbersome rules requiring multiple mathematical computations to solve simple combat checks. Charts instead of streamlined rules. Nothing improved since 2nd edition. Running in place where this could've been something new for the hobby. Very disappointed.

Rating:
[2 of 5 Stars!]
Beckett’s Vampire Folio 24: Dreams and Nightmares
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/19/2019 20:11:44
Beckett’s Vampire Folio 24: Dreams and Nightmares Beckett's Vampire Folios do a great job of distilling material from Beckett's Jyhad Diary into something that is easily useable by Storytellers. Each volume of the Foilo details the NPC's that appear in the corresponding chapter of the Diary. The Tabletop Gaming Club highly recommends this product to any storyteller wanting to feature events from Beckett's Jyahd Diary.

Rating:
[5 of 5 Stars!]
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