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Top 100 Small Press Items
01.Character Mechanisms

Character Mechanisms
by Ken Wickham

All-in-One Character book This character mechanism book has tools to help create characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious dreams & interpretation, and circles of relationships. The tools may be used separately,...   [click here for more]
02.Screaming Seas - X!

Screaming Seas - X!
by Beyond Belief Games

Raging Sea Battles! Pillaging! Buried Treasure! Scary pirate action on the High Seas using familiar rules! Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about “Golden Age” comic book pirate adventures. (Adventurous rules through a retro lens). They assume you know how OSR products...   [click here for more]
03.Uncanny War Stories - X!

Uncanny War Stories - X!
by Beyond Belief Games

Gut-ripping action! Spine-chilling exploits! Hair-raising thrills! Gruesome tales of combat and adventure using familiar rules! Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about “Golden Age” comic book pulp war fiction (heroic deeds through a retro lens). They assume you know how...   [click here for more]
04.One Page Dungeon Compendium 2018 Tenth Anniversary Edition

One Page Dungeon Compendium 2018 Tenth Anniversary Edition
by Shattered Pike Studio

The 2018 Tenth Anniversary Edition One Page Dungeon Compendium contains 161 "one page" dungeons and adventures! This is the largest compendium to date, with entries ranging from post apocalyptic village raidsand an alternative history 1950's town to classic fantasy dungeon delves and everything in-between. A retrospective on the contest, written by Michael Curtis, is also included. Two files are...   [click here for more]
05.Microlite78 First Edition Lite (Second Edition)

Microlite78 First Edition Lite (Second Edition)
by RetroRoleplaying

Interested in the First Edition of the world's most popular tabletop fantasy roleplaying game, but put off by its seemingly random mechanics and design elements? Interested in trying some of the best known First Edition adventures with old school play but want to use the "better designed" D20-style mechanics you already know. The second edition of Microlite78 First Edition Lite...   [click here for more]
06.Orcs in Tarodun's Tomb [5e]

Orcs in Tarodun's Tomb [5e]
by ZERObarrier

A Fifth Edition adventure for first and second level characters. A sepulchral tomb. Magical tricks and traps. Brutish orcs guarding a vast underground treasure. If that doesn't sound like a first-time fantasy adventure, I don't know what does. Orcs in Tarodun’s Tomb is an adventure for first time players looking for a quintessential first-time D&D experience: orcs fill the role...   [click here for more]
07.Humblebird's Lost Cities Generator

Humblebird's Lost Cities Generator
by Humblebird Publications

Amaze your friends and yourself with stories of once-mighty civilizations and how they fell, then tell your own stories as you pick through their ruins. This generator provides you with ten different traits, informing important aspects of the city: what life was like in the city, what the buildings looked like, what strange features made it remarkable, what caused the city to be lost, and what remains...   [click here for more]
08.RPGPundit Presents #47: Intelligent Animal Characters of the Last Sun

RPGPundit Presents #47: Intelligent Animal Characters of the Last Sun
by Precis Intermedia

This weekly OSR periodical from the mind of RPGPundit features a different theme or topic in each issue. Issue 47 (September 25, 2018): Intelligent Animal Characters of the Last Sun From the annals of the RPGPundit's (in)famous Last Sun gonzo fantasy campaign, this issue introduces intelligent animals for use as NPCs and PCs. Portray a Brigand Baboon, Totalitarian Deer,...   [click here for more]
09.Knave

Knave
by Questing Beast Games

KNAVE is a rules toolkit by the creator of Maze Rats and The Alchemist's Repose for running old school fantasy RPGs without classes. Features include: High compatibility with OSR games. If you have a library of OSR bestiaries, adventure and spell books, little or no conversion is needed to use them with Knave. Fast to teach, easy to run. If you are introducing a group...   [click here for more]
10.5th Edition Horror

5th Edition Horror
by Fat Goblin Games

Horror is a feeling, a place in your mind, and for some, a final destination. Some mad few wish to know the little terrors and the vast dead that populate the dark places between the light, be they candles or stars. The only thing between you and the fiends and fright contained within is the heartbeat that it takes to access the forbidden knowledge within. If you have ever wanted to play in a 5th...   [click here for more]
11.Superheroes X

Superheroes X
by Beyond Belief Games

Thrills! Spills! Action! Adventure! Superheroic action using Light rules! Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about superheroes – especially those of the Golden Age. They assume you know how OSR products work. There, it’s done. You know how to play already. Just get on with...   [click here for more]
12.Back to BasiX - Issue #6

Back to BasiX - Issue #6
by ThrowiGames

The sixth Issue (September 2018) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
13.Dateline: Lovecraft #1: Arkham, 1928

Dateline: Lovecraft #1: Arkham, 1928
by Cthulhu Reborn

Bring H.P. Lovecraft’s Arkham to Life with a Lavish and Detailed in-world prop: a full cover-to-cover issue of the Arkham Advertiser from 1928. “It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows …” – H.P. Lovecraft, “The Shadow Out Of Time” —♦—...   [click here for more]
14.Fantastic Wilderlands Beyonde Color Maps

Fantastic Wilderlands Beyonde Color Maps
by Bat in the Attic Games

Important Note: The PDF for the Fantastic Wilderlands Beyonde Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. In 1976, Bob Bledsaw and Bill Owen went into business as Judges Guild. Their initial offering was centered on a magnificent 34" by 44" map of the City State of Invincible Overlord. First appearing...   [click here for more]
15.FX1 Fifty Fiends

FX1 Fifty Fiends
by New Big Dragon Games Unlimited

Extra-planar beings come in many forms, and for outsiders hailing from the lower planes, almost every one of them comes in some shade of evil. From the vicious malevolence of the demons of the Abyss, to the merciless schemes of the devils of Hell, to the psychopathic sadism of the yamadutas of the Naraka, the planes provide an unending parade of cruelty, immorality, corruption, and depravity. Collected...   [click here for more]
16.Fantastic Wilderlands Beyonde, Revised Guidebook

Fantastic Wilderlands Beyonde, Revised Guidebook
by Bat in the Attic Games

IMPORTANT NOTE: If you plan to order the Fantastic Wilderlands Beyonde Color Maps. The PDF for the Guidebook is included in that purchase. The PDF only version of the Guidebook is for people who don't want to buy the color maps. This product is the second in a series of four guidebooks covering the Wilderlands of High Fantasy setting. In 1976, Bob Bledsaw and Bill Owen went into...   [click here for more]
17.Villages of Ashlar

Villages of Ashlar
by Raging Swan Press

A System Neutral Old-School Megadungeon by John Bennet, Creighton Broadhurst, Greg Marks and Marc Radle Come visit dismal Coldwater, plague-riddled Ashford or any of Ashlar’s other villages—Hard Bay, Kingsfell, Longbridge, Underdell, Thornhill, Wellswood, White Moon Cove and Woodridge—with Villages of Ashlar. Villages of Ashlar brings together for the first time every Ashlarian...   [click here for more]
18.Nessus: City of Decay

Nessus: City of Decay
by Schwalb Entertainment

City of Decay details the tragedy that befell Nessus, the First City, revealing the wonders and wealth the city held before its catastrophic collapse. In these pages, you’ll find details on the city as it stands now, covering the various locations of import, along with notable peoples, adventure ideas and more to make this strange and haunted place the perfect backdrop for your adventures...   [click here for more]
19.Super Powered Legends: M-Division

Super Powered Legends: M-Division
by Rogue Genius Games

Welcome to M-Division M-Division provides superpowered beings to the ranks of the Horde. They maintain a number of Metas to track down and secure new Meta assets. Super Powered Legends. Because sometimes you a need a character everyone knows, even if they're meeting them for the first time. Designed and Illustrated by Jacob Blackmon, Super Powered by M&M! ...   [click here for more]
20.Stock Art: Blackmon Male Super Science Seer

Stock Art: Blackmon Male Super Science Seer
by Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon! Color and black & white line drawing. See preview for license. ...   [click here for more]
21.Stock Art: Blackmon Male Super with Throwing Star

Stock Art: Blackmon Male Super with Throwing Star
by Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon! Color and black & white line drawing. See preview for license. ...   [click here for more]
22.Stock Art: Blackmon Male Weekend Warrior

Stock Art: Blackmon Male Weekend Warrior
by Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon! Color and black & white line drawing. See preview for license. ...   [click here for more]
23.Star Trek Adventures: Remnants

Star Trek Adventures: Remnants
by Modiphius

CLASSIC STAR TREK MYSTERY AND ADVENTURE IN THE ARACHNID NEBULA "Captain’s Log, Stardate 3629.2. We have received an emergency distress call sent by the laboratory ship, Sirius. Reporting that it has suffered significant engine and power trauma, the results have left the ship crippled near the Arachnid Nebula, which it had been studying for several weeks. We are now en...   [click here for more]
24.FRPG6 Character Behavior Engine

FRPG6 Character Behavior Engine
by Ken Wickham

Characters behave and react to stimulus which may be found in the behavior engine. This behavior engine helps create behavior styles for games and stories. This behavior engine takes into account 9 personality types, 3 mindsets, 9 stat archetypes, 9 virtues, and 9 vices. It can use the Dialogue Generator, Motivation Generator, and Character Communicator primarily. It has a small character exploring...   [click here for more]
25.Eldritch Tales: Lovecraftian White Box Role-Playing

Eldritch Tales: Lovecraftian White Box Role-Playing
by Raven God Games

Aeons before man arose from the primordial mire, ancient creatures descended from the stars or stepped through dimensional passages to inhabit the Earth. Whilst many of these Old Ones have since passed into inactivity, the secrets they carried with them have been shared with man and now terrible cults haunt the fringes of modern society. These ancient terrors thus still menace mankind...   [click here for more]
26.0-hr: Arikara

0-hr: Arikara
by 0-hr

Arikara Marauder The “Arikara” variant is an unregistered modification of the popular Tomahawk-class armed courier (from the Lakota issue of Future Armada). This custom build was cobbled together by the Raevyn Marauders - a loose syndicate of raiders, pirates, and scavengers. The plans have been shared amongst the clans and so the sight of an approaching Arikara...   [click here for more]
27.Gun Station Gamma

Gun Station Gamma
by Outland Arts

Missing dig teams. A fabled stronghold. An insidious peril. Someplace in the dunes, near a dead city of the oldsters, stands Gun Station Gamma, once more emerging from the shifting sands. The intrepid excavators set out to investigate the fabled gun emplacement, having heard rumors of missing dig teams being taken there, of the vile humanoid occupants, of heartless slavers, and a great trove of relic...   [click here for more]
28.Midderzine Issue 1

Midderzine Issue 1
by MonkeyBlood Design

Midderzine Issue 1 This is a fanzine for The Midderlands campaign setting for old school games. Although The Midderlands was written for Swords & Wizardry Complete, it works with all the old school games and retroclones with little or no conversion. Hell, you can even adopt it for any fantasy roleplaying game. Within this issue you can find news articles, information about locations, NPCs, monsters,...   [click here for more]
29.Mega Character Collection

Mega Character Collection
by Timothy Schuster

This is a collection of 49 completely ready-to-play characters for the role playing game The Mutant Epoch, by Outland Arts. This is an unofficial collection, created completely by me. I have no official connection to Outland Arts. Each character comes complete with all attributes, equipment, and background stories. These were all completely randomly generated using the Hub Rules of the Mutant...   [click here for more]
30.A Baker’s Dozen of Rumours (And The Truth Behind Them)(5E)

A Baker’s Dozen of Rumours (And The Truth Behind Them)(5E)
by Azukail Games

Characters will often ask around for rumours and information. Sometimes this information will be relevant to the matter at hand, sometimes it will not. This is a collection of thirteen different detailed rumours that characters could discover. If the characters just listen to the rumour, that will be all, but each also comes with a description of the truth behind the rumour. Characters can find out...   [click here for more]
31.Monstrous Lair #17: Witch's Hovel

Monstrous Lair #17: Witch's Hovel
by Raging Swan Press

A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #17: Witch's Hovel provides you—the busy, time-crunched—with the details to effortlessly bring to life the witchs' hovels in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life?...   [click here for more]
32.Infinite Space: Scavenger’s Survival Guide (SFRPG)

Infinite Space: Scavenger’s Survival Guide (SFRPG)
by LPJ Design

Even in times of peace, the cold reaches of space pose many dangers and hazards to starships. Mechanical malfunction, rampaging space monsters, spatial anomalies, and destructive stellar events can threaten, damage, or destroy a ship without warning. As a result, the space lanes have become littered with countless derelict husks of spaceships. While the loss of a vessel represents a tragedy for her...   [click here for more]
33.Library Generation Tables

Library Generation Tables
by Follow Me, And Die! Entertainment LLC

In the following pages you will find ideas for creating descriptions of various types of volumes, the libraries that house them, the librarians, a few relevant magic items, and a new creature. These tables can be used in order from front to back, or just pick from the tables that suit you. There is a page with a d30 table to assist in quick generation and has 30 sample titles. The title generator...   [click here for more]
34.Chronicles of the Outlands

Chronicles of the Outlands
by Better Games

The game is fantasy role-play with Cutlass style mechanics of event driven combat. Chronicles of the Outlands is set in a river rich land east of the Western Barons. The players are heroic characters without class distinction, proto Vikings, exploring and adventuring in a broad continental land bordered by seas. Magic works. All the characters will slowly improve a magical sword and train a magical...   [click here for more]
35.Sounds of the Mushroom Kingdom

Sounds of the Mushroom Kingdom
by Lamentations of the Flame Princess

MUSHROOM MANS ASCENDANT Beneath the Earth, under a Subterranean Sun, is a realm of ambulatory toadstools, scheming and machinating and living their cute little toadstool lives. Sometimes, they explore the surface. This book gives all the details of these underworld interlopers in order to enrich your not-in-a-Mushroom-Kingdom campaign. Sounds of the Mushroom Kingdom: "Putting...   [click here for more]
36.Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1
by Joseph A. McCullough

Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt –...   [click here for more]
37.Going Through Forbidden Otherworlds

Going Through Forbidden Otherworlds
by Lamentations of the Flame Princess

The eternal empire of Velzeal consisted of thirteen cities sheltered from their world’s twin suns by the tall shadows of the surrounding Titanfang mountains. This civilization of a reptilian race was ruled by Emperor N’taka the wise. The gentle Kingdom of the moon of Nibu was in the 15th year of peace with the neighbouring tribes of ice barbarians, its aerial hawk-knights flew only as...   [click here for more]
38.Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2
by Joseph A. McCullough

Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
39.Terror Tales - X!

Terror Tales - X!
by Beyond Belief Games

Weird! Baffling! Terrifying! Rousing tales of macabre adventure using familiar rules! Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about “Golden Age” comic book pulp mystery fiction. (Thrilling adventures through a retro lens). They assume you know how OSR products work. There, it’s...   [click here for more]
40.Santa Vaca: A Hack of the World's Most Popular RPG

Santa Vaca: A Hack of the World's Most Popular RPG
by John Wick Presents

For some reason or another, I was thinking, “Could I change D&D without changing the character sheet?” After a short while, I said, “Yeah. I could.”   — from the Introduction Santa Vaca is a hack of the world’s most popular RPG. It includes all the “sacred cows” of the game, but all new mechanics for each. It includes:...   [click here for more]
41.Wilderlands of High Fantasy, Color Maps

Wilderlands of High Fantasy, Color Maps
by Bat in the Attic Games

Important Note: The PDF for the Wilderlands of High Fantasy Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. In 1976, Bob Bledsaw and Bill Owen went into business as Judges Guild. Their initial offering was centered on a magnificent 34" by 44" map of the City State of Invincible Overlord. First appearing...   [click here for more]
42.Light Superheroes

Light Superheroes
by Beyond Belief Games

Thrills! Spills! Action! Adventure! Superheroic action using Light rules! Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about superheroes – especially those of the Golden Age. They assume you know how OSR products work. There, it’s done. You know how to play already. Just get on with...   [click here for more]
43.Adversaries: Mercenaries, Spies &... Vol 2 (Supers!)

Adversaries: Mercenaries, Spies &... Vol 2 (Supers!)
by Soultaker Studios

Adversaries is a series of short supplements featuring new villains to use in your campaigns. The theme of this "issue" is villains who work for hire. C.A.S.T., Iron Maiden, Prism & Short Fuse A renegade soldier (and Cartel plant) wearing a prototype Battle Suit... A former supervillain turned metahuman for hire... A technical prodigy with a light refracting suit who...   [click here for more]
44.Dateline Lovecraft EXTRA! - Help Wanted (Un-Statted)

Dateline Lovecraft EXTRA! - Help Wanted (Un-Statted)
by Cthulhu Reborn

“Who has been placing cryptic ‘Help Wanted’ Ads in Arkham’s newspaper? Any why does everyone who responds to one, vanish?” —♦— EXTRA! “Help Wanted” is a short investigative scenario of Cthulhu Mythos horror, set entirely in H.P. Lovecraft’s fictional town of Arkham. It is not a self-contained scenario, but rather an...   [click here for more]
45.Relationship Generator

Relationship Generator
by Ken Wickham

over-supportive parent, volunteer member, popular student, snarky friend ... This is already included in the new Character Mechanisms book of 15+1 tools. This is the sold separately version for those that did not purchase the 58 page PDF or prefer to have separate files. This is intended to be a paid upgrade to work with Character Generator most directly. This table shows with...   [click here for more]
46.El Cheapo Minis Vol. 8 Space Port Folk

El Cheapo Minis Vol. 8 Space Port Folk
by El Cheapo Products

El Cheapo Products© Presents: El Cheapo Minis Vol. 8: Space Port Folk! Eight unique Space Port Folk with three variations each, for a total of TWENTY-FOUR minis! For your Sci-Fi tabletop game, presented in 3 formats. Patrons, Passengers, Punks, Muscle and Mercenaries, it's all here! What you get: 12 Female Space Port Folk, with 4 unique poses 12 Male Space Port Folk,...   [click here for more]
47.Initiative Trackers

Initiative Trackers
by d20Monkey

Looking for a simple and effective way to keep track of combat initiative order? These initiative trackers from Brian Patterson allows players and GMs to print and customize their trackers with quick-glance info such as hit points, armor class, and saving throws, as well as space for additional notes and character illustrations for any artists at the table. This PDF contains an easy-to-print sheet...   [click here for more]
48.Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3
by Joseph A. McCullough

Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in...   [click here for more]
49.Random Terrain and Encounter Generator

Random Terrain and Encounter Generator
by BRW Games

A comprehensive system for creating and stocking wilderness and dungeon environments. Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables. Encounter tables are provided for every combination of eight different terrain...   [click here for more]
50.Everywhen

Everywhen
by Filigree Forge

Everywhen brings the action and adventure of the Barbarians of Lemuria (BoL:ME) roleplaying system to all times and places! Everywhen is a stand alone game based on BoL:ME and contains expanded rules for vehicles, chases, mass battles, investigations, social conflicts, psionics suitable for any campaign, and allows GMs and players to get going immediately with their own settings or using one of the...   [click here for more]
51.Gatekeepers Chronicles: Kaylethon (PFRPG)

Gatekeepers Chronicles: Kaylethon (PFRPG)
by LPJ Design

Solidly built, four-armed giants, the Kaylethon resemble nothing so much as hoary skinned rhinoceroses. Powerful, broad, squat and strong the Kaylethon are built – in temperament as well as physique – for the life of warriors and they have a fearsome reputation as such, tempestuous, strong, and unwavering, bound up in a system of honor that can make them quick to turn in anger to defend...   [click here for more]
52.Ghost Ops - Expanded

Ghost Ops - Expanded
by FeralGamersInc

We have gathered all the feedback and are happy to release this expanded rules for the Ghost Ops RPG. To use this book you will need a copy of Ghost Ops. This PDF includes the following information: Four new Backgrounds New and Optional rules new Talents New Weapons New Armour Military Robots So grab a copy today and expand your covert operations....   [click here for more]
53.Operation Unfathomable

Operation Unfathomable
by Hydra Cooperative

BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
54.Space Adventures - X!

Space Adventures - X!
by Beyond Belief Games

Thrills! Spills! Action! Adventure! Sci fi space action using familiar rules! Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about “Golden Age” comic book science fiction. Sci-fi rules through a retro lens. They assume you know how OSR products work. There, it’s done. You know...   [click here for more]
55.The Blasphemous Roster - Guilds of Infinigrad and their Machinations

The Blasphemous Roster - Guilds of Infinigrad and their Machinations
by Gorgzu Games

Infinigrad roils over a corrupted and mutated plane of intersecting multiverses, a situation brought on by wanton abuse of magically weaponry during the Alleyway Conflagration.   After long eons of fighting, The Law was introduced. The Law is a curse that prevents any of The Guilds directly raising arms against one another.   Only The Adventurers, those...   [click here for more]
56.Wilderlands of High Fantasy, Revised Guidebook

Wilderlands of High Fantasy, Revised Guidebook
by Bat in the Attic Games

IMPORTANT NOTE: If you plan to order the Wilderlands of High Fantasy Color Maps. The PDF for the Guidebook is included in that purchase. The PDF only version of the Guidebook is for people who don't want to buy the color maps. In 1976, Bob Bledsaw and Bill Owen went into business as Judges Guild. Their initial offering was centered on a magnificent 22" by 34" map of the City State...   [click here for more]
57.The Eerie West - X!

The Eerie West - X!
by Beyond Belief Games

Strange! Ghostly! Mysterious! Rousing tales of action and adventure in a wild west that never was. Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about “Golden Age” comic book pulp western fiction. (Thrilling cowboy adventures through a retro lens). They assume you know how OSR products...   [click here for more]
58.N.O.W. The Modern Action Roleplaying Game v1.2

N.O.W. The Modern Action Roleplaying Game v1.2
by EN Publishing

EXPERIENCE ADRENALINE-FUELED ACTION IN THIS VERSATILE TABLETOP GAME OF MODERN ADVENTURE! [Download a 12-page preview!] EXPERIENCE ADRENALINE-FUELED ACTION IN THIS VERSATILE TABLETOP GAME OF MODERN ADVENTURE! Elite spies fight ninjas on snow-covered rooftops. Martial-artists...   [click here for more]
59.One Page Dungeon Compendium: 2017 Edition

One Page Dungeon Compendium: 2017 Edition
by Shattered Pike Studio

77 “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to transdimensional waystations and WWII submarines. The dungeons/ adventures were produced by members of the gaming community as entries in the 2017 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By design,...   [click here for more]
60.The Book Of Delves

The Book Of Delves
by Bogeyman Gaming

***Disclaimer*** Do NOT buy this product if you want: Highly detailed maps. Long, complicated adventures that can last for several sessions of play. Long, detailed descriptions of encounters and rooms. DO buy this product if you want: 20 simple dungeons with easy to read, node-based maps for quick referencing. Short adventures to fill up sandboxes or run quick one-shot sessions. Unique...   [click here for more]
61.Shadows of Forgotten Kings [5e]

Shadows of Forgotten Kings [5e]
by ZERObarrier

A Fifth Edition adventure for level 3 characters. The villages on the edge of the jungle used to be wealthy: they gathered fruits and exotic hardwoods from within the jungle and sold them as wines and furniture to regular merchant caravans in exchange for grains and other staples. But caravans do not make it through anymore. A handful of tattered survivors have made it back to the city and reported...   [click here for more]
62.Foe Generator

Foe Generator
by Ken Wickham

angel or demon, fate, blade weapon, malaria ... It is intended to be a paid upgrade to work with Flash RPG and Plot Generator most directly. This table shows threats with twelve foes for each category including vs monster, vs creature, vs natural disaster, vs ND & epidemics, vs supernatural, vs paranormal, vs enemy personality, vs enemy career, vs society, vs self, vs technology weapons, and...   [click here for more]
63.Vikingr

Vikingr
by Arion Games

Vikingr noun. Any of the Scandinavian pirates who plundered the coasts of Europe from the 8th to 10th centuries. This book contains a complete OpenD6-based Roleplaying game of raiding, plunder and longships. Hero creation, warband battles, shipbuilding, Trading, Gods, runes, omens and visions are all included and provide every tool needed for almost any type of Viking-themed...   [click here for more]
64.CASTLE OLDSKULL - Game World Generator - Deluxe Edition

CASTLE OLDSKULL - Game World Generator - Deluxe Edition
by Kent David Kelly

Please Note: This Deluxe and Revised Edition of the Platinum Best-Selling Game World Generator is actually two books in one. It is a fully expanded, reformatted, re-illustrated, and re-edited version of the original Game World Generator, along with a new 70,000-word book -- my requested City State Design Guide -- which is featured as a part herein, where the previous edition ended...   [click here for more]
65.Villages of Ashlar (Pathfinder)

Villages of Ashlar (Pathfinder)
by Raging Swan Press

A Pathfinder Roleplaying Game Compatible GM's Resource by John Bennet, Creighton Broadhurst, Greg Marks and Marc Radle Come visit dismal Coldwater, plague-riddled Ashford or any of Ashlar’s other villages—Hard Bay, Kingsfell, Longbridge, Underdell, Thornhill, Wellswood, White Moon Cove and Woodridge—with Villages of Ashlar. Villages of Ashlar brings together for the first time every...   [click here for more]
66.Villages of Ashlar (5e)

Villages of Ashlar (5e)
by Raging Swan Press

A 5e compatible GM's Resource by John Bennet, Creighton Broadhurst, Greg Marks and Marc Radle Come visit dismal Coldwater, plague-riddled Ashford or any of Ashlar’s other villages—Hard Bay, Kingsfell, Longbridge, Underdell, Thornhill, Wellswood, White Moon Cove and Woodridge—with Villages of Ashlar. Villages of Ashlar brings together for the first time every Ashlarian village published...   [click here for more]
67.Thunder Run - An Alternity Adventure

Thunder Run - An Alternity Adventure
by Sasquatch Game Studio

You knew it had to happen sooner or later: War, plague, and then everything fell apart. They say the year’s 2044, but no one’s been keeping count lately. What’s left of the United States consists of dangerous towns, xenophobic outposts, and marauder gangs fighting over the pick of the ruins. Life is cheap and ammo is precious in this post-apocalyptic wasteland. Thunder Run...   [click here for more]
68.Biology for Fantasy Settings

Biology for Fantasy Settings
by Skirmisher Publishing

When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy...   [click here for more]
69.Aaralyn's Stolen Notes to Velea (5e DnD)

Aaralyn's Stolen Notes to Velea (5e DnD)
by AnnesFlashBack

Davi pulled at the strap of her backpack, cursing softly at its increasingly heavy weight. She really should have listened when her professor had told her to leave the books behind, but how could she? The Tale of the Thorn and the Rose was her favorite love story ever, and it wasn't like she could leave A Girl and A Gentle Giant behind either - it was a classic!   Still, she...   [click here for more]
70.Spheres Apocrypha: Nature Package: Air

Spheres Apocrypha: Nature Package: Air
by Drop Dead Studios

Designed for the Pathfinder Roleplaying Game and the Spheres of Power system, this PDF features an entirely new Nature package: Air! With a full base package, 11 new talents and 1 Advanced Talent, this new package brings a whole new dimension to the Nature sphere. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
71.Battle Axe: Barbarians

Battle Axe: Barbarians
by New Realms Publishing

Enjoy fantastic savings during our Fall Sale. Get barbaric and get into battle with Battle Axe: Barbarians. Battle Axe: Barbarians brings you everything you need to create barbarian characters and take them into battle, including character creation, combat and core rules, Skill cards, Equipment cards and more. Battle Axe is a fantasy combat and adventure game for two or more players....   [click here for more]
72.Battle Axe: Dwarves

Battle Axe: Dwarves
by New Realms Publishing

Enjoy fantastic savings during our Fall Sale. Get your grudge on with Battle Axe: Dwarves. Battle Axe: Dwarves brings you everything you need to create dwarf characters and take them into battle, including character creation, combat and core rules, Skill cards, Equipment cards and more. Battle Axe is a fantasy combat and adventure game for two or more players. In Battle Axe, you’ll...   [click here for more]
73.Terrain Guide: How to Use Wetlands, Forests, and Mountains  in Fantasy Role-Playing Games

Terrain Guide: How to Use Wetlands, Forests, and Mountains in Fantasy Role-Playing Games
by dicegeeks.com

How to Use Wetlands, Forests, and Mountains in Fantasy Role-Playing Games Add details and fresh perspectives to long journeys. Create unique challenges and adventures based on the landscape. Use various terrains to build atmosphere. Scenario Ideas Possible Encounters Possible NPCs Bonus Random Tables And More Explore more dicegeeks products on DriveThruRPG ...   [click here for more]
74.Cronor Subsector - R U Ready 4 WAR?

Cronor Subsector - R U Ready 4 WAR?
by Mongoose

Mark Ferguson Yesterday at 12:47 · "Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran...   [click here for more]
75.Jewell Subsector - R U Ready 4 WAR?

Jewell Subsector - R U Ready 4 WAR?
by Mongoose

Mark Ferguson Yesterday at 12:47 · "Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran...   [click here for more]
76.Regina Subsector - R U Ready 4 WAR?

Regina Subsector - R U Ready 4 WAR?
by Mongoose

Mark Ferguson Yesterday at 12:47 · "Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran...   [click here for more]
77.Aramis Subsector - R U Ready 4 WAR?

Aramis Subsector - R U Ready 4 WAR?
by Mongoose

Mark Ferguson Yesterday at 12:47 · "Deraabelar [der-AAB-el-ur, de-RAAB-e-lur] DERAQ-BELAR. –noun. [Origin circa - 2200 Imperial, loan word from the Anglic, but with connotations of distance because of its similarity to the Vilani rabelarRABELAR, far away]. 1. One who goes far away, or has gone far away and re-turned. 2. A rogue. 3. A popular Terran...   [click here for more]
78.Mothership: Dead Planet

Mothership: Dead Planet
by Tuesday Knight Games

48 pages. Full color interior. Written by Donn Stroud, Fiona Maeve Geist, and Sean McCoy Art by Sean McCoy and Stephen Wilson There is a planet that no ship escapes. A place where death calls like a beacon amongst the waves of the living. This is the DEAD PLANET. Dead Planet is the first module for the MOTHERSHIP Sci-Fi horror roleplaying game by Tuesday Knight Games. It's packed to the brim wtih...   [click here for more]
79.Seasons of the Runewild: The Marriage at Midsummer

Seasons of the Runewild: The Marriage at Midsummer
by Sneak Attack Press

Two star-crossed lovers have gone missing. Their families are at each other’s throats. After some investigation, the PCs learn that teenagers plan to elope to the fey-infested Runewild, where a mysterious figure called the Bishop promises to unite any couple. But the Bishop has other plans. The Marriage at Midsummer is an adventure for three to five 1st-level characters, designed to be played...   [click here for more]
80.Passage - A Storytelling Exploration Game for Exactly One Player

Passage - A Storytelling Exploration Game for Exactly One Player
by Cloud Monster Press

About the Game Passage is a bit of a weird one, as the subtitle probably suggests. I began designing this game (or brainstorming tool, or abstract divination system, or whatever you wish to call it) as a sort of challenge, an experiment to see if I could (I did ask myself whether or not I should, and ultimately decided that yes, probably, why not, what else was I going to be doing...   [click here for more]
81.0one's Blueprints: Dwarven Depths - Crypts

0one's Blueprints: Dwarven Depths - Crypts
by 0one Games

Welcome to 0one's Blueprints Singles! The Blueprints Singles product feature a single map, larger than the one you can find in a standard Blueprint. Each Blueprints Singles map is as large as two US Letter sheets, side by side. You can print it on two US letter page, or just in one sheet by using the “fit to page” Welcome to the endless dwarven realm! This Blueprints...   [click here for more]
82.Untold Adventures: Deluxe Edition [Swords & Wizardry]

Untold Adventures: Deluxe Edition [Swords & Wizardry]
by Barrel Rider Games

Instant Adventure Upgraded! In Untold Adventures: Deluxe Edition you'll find all the material previously released in Untold Adventures and Unsung Heroes, as well as a short introductory adventure -- all combined into a single volume. In addition, the book has been illustrated throughout by William McAusland and features cover art by Jim Wampler! Untold Adventures:...   [click here for more]
83.Arcanis 5E - Children of the Sky

Arcanis 5E - Children of the Sky
by Paradigm Concepts, Inc.

Children of the Sky - The Kio Sourcebook Isolated in the far off and exotic region known as the Western Lands, the kio are an inscrutable race, their complex and strange culture bewildering many. Now the veil is lifted on their rich and wondrous culture as the Children of the Sky‘s secrets are exposed. From their byzantine political system, and their complex, but sophisticated dueling code,...   [click here for more]
84.Strands of Fate 2nd Edition

Strands of Fate 2nd Edition
by Void Star Games

The wizard’s staff hums with the power of an unleashed spell.   The assassin’s cybernetic arm ejects a hidden blade.   The super-powered defender of New York melts the robots to slag with his heat vision.   The intrepid investigator stands firm against the mind wrenching eldritch horror before him.     ...   [click here for more]
85.100 NPCs You Might Meet At The Tavern

100 NPCs You Might Meet At The Tavern
by Azukail Games

Characters will often spend a substantial amount of time in taverns, whether following up leads, meeting contacts, resting or looking for clues and information. Some of the people met may be important for whatever quest the characters are currently undertaking. But what about the others? Taverns and inns are not frequented just by people who are immediately needed. They will have other customers and...   [click here for more]
86.Dyson Logos' Fifth Edition Character Sheets

Dyson Logos' Fifth Edition Character Sheets
by ZERObarrier

A hand-drawn single-sided character sheet in portrait format for Fifth Edition. This package includes eight files: 1. Standard sheet 2. Alternate format sheet 3. Standard sheet with hand-lettering 4. Spellbook sheet 5-8. The above sheets in form-fillable versions ...   [click here for more]
87.White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]
by Barrel Rider Games

A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
88.The Book of Worlds

The Book of Worlds
by Sam Smith

The Book of Worlds is a comprehensive guide to building fantasy worlds. Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world....   [click here for more]
89.E-Z DUNGEONS: Deluxe Edition

E-Z DUNGEONS: Deluxe Edition
by Fat Dragon Games

The easiest 3D dungeon model set just got easier! Fat Dragon Games is proud to present E-Z DUNGEONS: Deluxe Edition, the all new successor to our award winning E-Z Dungeons: Basic Set. This new model set features richly detailed graphics, new items, new layout and attachment techniques, and even more builder-friendly assembly designs. This set utilizes our all new 'E-Z Layout' designs, allowing you...   [click here for more]
90.From Beyond this World

From Beyond this World
by Schwalb Entertainment

It usually begins with random dissections of farm animals, such as pigs, cattle, and even horses. After that, the children go missing—the foolish or the unwanted, the strays and orphans who won’t be quickly missed. Soon, though, they’re found in the same condition as the mutilated livestock, precisely divided into so many oddly shaped parts, spread out and arranged in mysterious patterns,...   [click here for more]
91.Print & Paste Dungeon textures: Decorative Floors

Print & Paste Dungeon textures: Decorative Floors
by Crooked Staff Publishing

This pdf file contains all the textures you'll need to create the dungeon tiles featured in the video below: So grab them for free, or pay as little (or as much) as you like! ...   [click here for more]
92.Cinderheim: The Land Under the Demon Sun

Cinderheim: The Land Under the Demon Sun
by Dolorous Exhumation Press

Under the demon sun lies a desert wasteland of desolate barrens where seven warlords rule seven oases of savage beauty. Amid the dunes, brutal scavengers battle for survival against desperate raiders and monsters born of demonic corruption. This is Cinderheim, a blasted hellscape of barbarism, sandstorms, and unrelenting heat. In Cinderheim, freedom beckons to those strong enough...   [click here for more]
93.GM1a Game Master's Screen

GM1a Game Master's Screen
by New Big Dragon Games Unlimited

The most comprehensive GM screen resource ever created for classic (BX) editions of the original RPG and comparable retro-clones. Includes: Five art panels (including cover) featuring artwork by the legendary artist Arthur Rackham Seven GM screen content pages with all the pertinent information any Classic (BX/LL) GM needs to run their game. 8 Master Character Sheets (1 Generic Sheet + 7 Class-specific...   [click here for more]
94.One Starry Night (Cthulhu Live)

One Starry Night (Cthulhu Live)
by Skirmisher Publishing

“One Starry Night” in Arkham, celestial bodies align and cause revelations from a lost city, a stolen artifact, and predictions of impending apocalypse to come together in horrifying and deadly ways. This scenario is designed for use both with Skirmisher Publishing’s Platinum-bestselling Cthulhu Live live-action role-playing game (LARP) and Chaosium’s Call of Cthulhu...   [click here for more]
95.The Witcher Pen & Paper RPG

The Witcher Pen & Paper RPG
by R. Talsorian Games Inc.

In the midst of the 3rd Nilfgaardian War Geralt of Rivia, the White Wolf, scours the Continent for traces of his lost love! But this is not the only tale. A million other stories play out across the vast continent and you are right in the middle of one of them! The Witcher Pen & Paper RPG allows you to tell your own story in the world of The Witcher! Adventure across the Continent, interacting...   [click here for more]
96.100 Sounds to Hear in a Dungeon

100 Sounds to Hear in a Dungeon
by Azukail Games

Dungeons are not necessarily quiet places. Even those with unliving occupants can still be full of sounds. These noises may be from the dungeon itself or from those living or travelling in it. Such sounds may be disconcerting or a sign of potential trouble. Some may be irrelevant, but the players will not know that. This is a list of 100 different sounds that could be heard by characters in a dungeon....   [click here for more]
97.Legend

Legend
by Mongoose

The Legend RPG - for just $1! Using the core rules from RuneQuest II, Legend is a new fantasy roleplaying game that serves as the basis for a multitude of settings and worlds. 100% compatible with all previous RuneQuest II books, including Elric of Melnibone, Deus Vult and Wraith Recon, Legend repackages the rules into a new digest-sized format. RPG fans will not be dissappointed in the...   [click here for more]
98.Ironsworn Lodestar (Reference Guide)

Ironsworn Lodestar (Reference Guide)
by Shawn Tomkin

Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving. WHAT'S INCLUDED Character creation walkthrough New stat options to fine-tune the tone of your game The essential rules and mechanics, summarized All...   [click here for more]
99.Savage Thunderscape: Aden Gazette 17 - Paradise

Savage Thunderscape: Aden Gazette 17 - Paradise
by Kyoudai Games

WARNING: This is the Savage Worlds version of this product. The Known Lands are a broad and diverse place, where most cultures and peoples have been identified long ago. But there are few who brave the inexplicably turbulent seas that surround the continent, and those who do know the truth: there are oddities beyond imagining found on the islands only a short distance from the mainland. Paradise...   [click here for more]
100.Wondrous Treasure #3 - Belts, Cloaks, Girdles & Sashes

Wondrous Treasure #3 - Belts, Cloaks, Girdles & Sashes
by Tiger Paw Press

Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures. Belts, Cloaks, Sashes & Girdles – Every adventurer wants to have wand to help them in their adventures. Here you will find over 30 items to add to your Fantasy Hero campaign. From a Belt that has many handy pockets to a Sash that...   [click here for more]
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